Posted on: May 21, 2025

Belalante
Games: 16 Reviews: 1
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Deus Ex: Human Revolution – Director’s Cut © Square Enix Ltd. 2013. Developed by Eidos Montreal and Snowed in Studios Inc. Deus Ex: Human Revolution – Director’s Cut, Deus Ex: Human Revolution, the Deus Ex logo, Eidos Montreal and the Eidos logo are trademarks of Square Enix Ltd. Square Enix and the Square Enix logo are trademarks or registered trademarks of Square Enix Holdings Co. Ltd. This software product includes Autodesk® Scaleform® software, © 2013 Autodesk, Inc. All rights reserved. FMOD Ex Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2011. Facial animations generated with FaceFX. ©2002-2013, OC3 Entertainment, Inc. and its licensors. All rights reserved. This software product includes Autodesk® Gameware™ software, © 2013 Autodesk, Inc. All rights reserved. All other trademarks are the property of their respective owners. All rights reserved.






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Posted on: May 21, 2025

Belalante
Games: 16 Reviews: 1
9iuyigughoi
ihuihoiuiopjopjk'pojpojjojojop;j
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Posted on: July 21, 2025

piccolodamn
Verified ownerGames: 201 Reviews: 2
Yeaaaah...
I came to this game late, it was one of those you missed out on and finally pick up and I was rather disappointed. I was caught off guard by the lack of polish when it comes to stealth and ai interactions. Some things you can hack in front of the enemy looming over you, some you can't, and sometimes there's really no "tell" as to what the rules are in this regard and you'll think everything is cool until a whole room turns on you. You at least get warnings from enemies when you enter areas they don't want you to go but a lot of the immersion is broken by weird interactions. You shouldn't compare the games but I remember more complex interactions from fallout 3 so I guess I was just surprised by the lack of care. For example, you can freely roam the world and enter rooms and loot and a quest might bring you back to that area, doors wide open--eliminating any immersion or enjoyment really. "oh yeah, I was here before and they're just standing in an open room I broke into.." It's funny how those small things can take you out of a game and make you treat it like a game just to plow through it with no connection to the context the story is trying to provide you with. Hacking breaks and ultimately ruins the game, at least for me. Hacking got me a ton of this xp to level up early on and it reaches a point where hacking doesn't change, same ol' same ol' and there's a lot to hack so you get sick of it. You could stop hacking but I wish they did something to keep progressing. Areas can be needlessly confusing and nonsensical. Rooms or streets where instead of just navigating own the road you have to take a weird turn into an alley and dip into a hole and lose all sense of where you are, or at least that's the case for me. In the end, I might finish it or I might not.
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Posted on: July 27, 2025

DafTos
Verified ownerGames: 190 Reviews: 1
Absolute peak
It's peak, pretty much mirrors the og game in it's story, gameplay wise it's a-ok, visually it's a game from piss filter era and sounwise it's good.
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Posted on: August 18, 2025

DarkHavoc01
Verified ownerGames: 354 Reviews: 3
A return to form!
A true prequel to Deus Ex, they understood what made the original great and built on it, tweaking it to their own vision. Absolutely part of my top favourites, have gone back to replay it several times now. Very easy to get going, works out the box on 4k but the ui doesn't scale, might need the DXHR Exe Patcher mod to get it looking the same again.
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Posted on: September 28, 2025

urknighterrant
Verified ownerGames: 221 Reviews: 24
Cyberpunk with Less Lag
I really loved this game. Super basic. Linear, sure, but with an open world feel. The level design rings of Fallout 3/4, where the level designers make brilliant use of very limited space. I recommend this game VERY highly. I'm told it's not as good as the original version, but most folks who say that seem to be focused on graphics quality, which is something I don't really care at all about. The difficulty curve can be intimidating, but it can be changed mid-game. If you feel a rage-quit coming on, take a break... Or just turn down the difficulty for 5 minutes. It's worth swallowing your pride to get to the end. I am on an old Acer Nitro, and I had very few technical problems. The game ran smoothly, and the two freezes I experienced on my ratty old rig self-resolved in a few seconds. This game heralds back to a day when storytelling was actually a respected element of game design. It is thoughtful, full of well written characters, and crammed with the kind of moral ambiguity that modern audiences despise. This is one of a tiny handful of games that I've played since I started gaming that actually deserves five stars, and my gaming career started when I put a Pyramid 2000 cassette tape into a TRS-80 almost half a century ago. I've been at this for a long time. Get this game. Period. Especially if you're fed up with the way modern games keep reskinning the same-old, half dozen, boring, politically correct, hackneyed games over and over and calling them "new titles."
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