Posted on: October 15, 2020

kalleniemi
Verified ownerGames: 164 Reviews: 5
Repetitive but fun tactics for lunch
So I have several hours into this game and have found all the subs, almost all the experimental weapons and am about to embark on the last story chapter (at least I think it is the last). I really like games like XCom and the Jagged Alliance series (plus all mods and unofficials...) so I may be slightly biased. I would actually give this 3,5 starts which I round up to a 4. 3 would feel too low :) The good so far * The different character classes are different enough to offer some different game styles * Simplistic UI and commands make it easy to learn and enough mechanics to allow some level of tactical planning * Good sounds and music * Different setting and various types of enemies (although it takes a while to progress beyond the raiders) * The simple gameplay makes you play just a one scenario more and sucks you in although you know the loot is shit and the map is again a variant of the same map you've seen 100 times before. The Bad: * Gets really repetitive: No matter if you are rescuing a civilian, finding gear (which usually is quite shit tbh), finding fuel or infiltrating a cultist base they all feel the same. You end up killing all enemies and looting the place and you rinse and repeat this over and over again. * Sometimes the AI acts really strangely but luckily quite often it fares pretty well * I felt that the game was actually harder in the beginning than the later sections * Repetitive. Did I mention it? Been grinding those maps and side missions which are all the same so I forgot about the main plot. Was it something about a riled up AI building Androids to kill humankind (Waterworld + Terminator)?
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