Posted on: October 9, 2020

N7Revenant
Verified ownerGames: 234 Reviews: 16
Nailed the story and atmosphere, short
It feels like a child of Dead Space and SOMA, except the "survival horror", violence and gore. Not that I measure game value purely on length, but the price feels way too much for how short it is, along with the next-to-none replay value, but I do see why would they feel justified slapping equivalent of 20GBP on it—it's really stunning, the feel of being alone on the moon feels so much like one would imagine and the story and narration is top notch, with an interesting look on environmental concerns, human selfishness and desire for power, and the hidden implications within the secrets uncovered by collectables. The story unfolds (aside from progress of course) through holo-recordings, audio recordings, logs, e-mails, etc. Good pacing, nicely done tension moments, not-so-nice deadly QTEs, but fortunately very few of those with good checkpoints before them. Got all collectables except one in a single playthrough, so that's a nice change from games that make your life miserable with that. It’s obvious that a lot of work was done in such a way that pedants like me will appreciate: - Control of the character feels clunky. That fits considering he is in a space suit. The real astronauts described doing stuff in spacesuits like having a beach ball between their arms. This one is much more streamlined, but still a spacesuit and for what it needs to protect from, and the year this is supposed to depict, it can be nothing but clunky. - Being blown away when opening an airlock with air in it. - The locomotion in the much weaker gravitational pull of the moon. Although that lower gravity automatically appears when there is a lack of air and disappears when there is air is a pet peeve, ‘cos it’s not the air, or lack thereof that causes the majority of the gravitational pull. The experience was really good, but maybe get it at a discount, I got it at -33% and that feels quite appropriate.
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