Posted on: March 26, 2020

OldOldGamer
Games: 1730 Reviews: 79
Kind of interesting
Disclaimer: I own this game on Steam. This game is an interesting mix of cool, not-so-coll and complete spiteful design. Art wise that game is very engaging. The drawings are very well done and they conceive the atmosphere of a dark, dirty and bleak future. Thumb up. Keep in mind that there are not animations. Everything is static image, even during actions sequences. Sound wise is not so cool or nothign you will remember. The UI is workable. Nothing exceptional or particualrly bad. Now, game itself: essentially is a sci-fi deck-build exploration game that, due to some weird choices, cripple the exploratrion part and self-undermine the deck building aspects. 1. You consume energy for moving and fighting and produce money. To recharge energy you need money. You can easily spot a cyclic dependency here that can easily put you in an unwinneable situation. And it will happen a few times the first games. 2. Limited energy will cripple your ability or explore the derelicts. This means that you need to rush and complete your objective before your run out of the magic juice. This, of course, translate in bareer to how much you can explore. 3. Encounters in a derelict are random. So it could happen you spend a lot of energy without earning enough money to go back to the space station and replenish your reserves. This means that, with a bit of unluck, you are thrown in an unwinnable position. 4. The deck building aspect is interesting and the cards looks cool... until you realise they are not. Cards represent various equipment you can assign to various parts of your suite. This is nice and cool but some cards are better then others. You will also find a lot of duplicates. what does it mean? It litterally translate in building your deck with as much duplicates as possible of the best cards you can get, undermining the deck building aspect. Who cares if I have 200 different cards if I fill my dack with just an handful. Have fun!
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