Death and Taxes Demo is available here
In this small Indie, short narrative-based game, you take the role of the Grim Reaper... on an office job. Your job is to decide which people are going to live or die. Your choices will affect the world around you. Keep the chaos away or foil plots to destr...
In this small Indie, short narrative-based game, you take the role of the Grim Reaper... on an office job. Your job is to decide which people are going to live or die. Your choices will affect the world around you. Keep the chaos away or foil plots to destroy the world and rise through the ranks of Reapers all the way up to MIDDLE-MANAGEMENT, wow!
Death and Taxes is a game in the vein of narrative-based indie titles, such as "Papers, Please", "Reigns", "Beholder" and "Animal Inspector", to name a few. The consequences of your choices are yours to bear, while the mystery of your incarnation awaits revelation!
Have a.. totally normal.. office job
Talk to your boss
Get monies
Buy stuff from Mortimer’s Plunder Emporium(?)
Decorate your desk
Do some paperwork
Pet the cat??
Stare in the mirror and talk to yourself
Don’t let the existential dread set in
DONT LET IT SET IN (ONLY THE FATE OF HUMANKIND IS IN YOUR HANDS, IT'S 100% OK)
Listen to that one really catchy tune in the elevator
Features:
Meaningful choices
Branching storyline with multiple [SECRET] endings
Make-Your-Own-Grim-Reaper!
Fully voiced NPCs
Original Soundtrack
Original artwork featuring watercolour graphics
Dialogue options
Upgrade shop
Twitch integration!
All rights reserved.
Popular achievements
Curious Grim
Asked all questions in first lore Hub
common
·
45.37%
Deathbringer
Doom everyone on a single day
common
·
32.71%
Oink
Chunk up the Oink Bank
common
·
37.16%
Make It Rain
Get a raise
common
·
52.4%
Goodies
soundtrack
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Enjoyed it for what it was at the start. The demo made me interested enough to buy the game on sale!
that said, the appeal really does wear off after a while. Unlike the demo, in the full game you have to manually move the lift to go to different rooms which takes an unnecessary extra amount of time. The papers can't be properly organised and desk clutter is pretty much permanent once you get it.
On top of that, with the sole exception of Fate and his cat, every single character, dead or alive, is a "they", even in spoken dialogue. It's a grammatical nightmare to deal with, especially when you have to read so many grammatically incorrect papers.
For the price point it was fine I guess, but frankly, disappointing.
I thoroughly enjoyed it, the artstyle was charming, the decisions sometimes hilarious, sometimes tough, the branchign storylines are intriguing and fun to explore and the dry humour always made me chuckle.
Great use of game mechanics that are used to tell a compelling story.
Lots of interesting little details to find in your first, second or third play through.
Picked this up on an extreme sale. Quit playing in less than 90 minutes and won't be back.
It tries to be a cute, quirky game. It fails miserably.
Most of the game is reading NPC bios and choosing who to kill and who to save, with certain rules and requirements. However, 100% of all sentence structure in the character bios is grammatically incorrect. Whether this was done to be "pro-pronouns" in support of a woke agenda, or whether it is due to a poorly coded language engine that can't handle any complexity, literally every pronoun in the game, and the start of every single sentence regardless of sentence formulation is "they." There's an awkward attempt to play this off as an in-game story "reason/feature," but that, too, falls flat.
The story is uninteresting. The characters designed to be cute and quirky are just awkward and annoying.
The gameplay itself is awkward and frustrating. The marking of profiles with "live" or "die" is slow, takes too many clicks, and is a laborious, laggy process. It is impossible to organize or sort papers on the desk, even though two "drawers" are provided to try to help. However, it is difficult to consistently get the papers to interact with the drawers. Even worse, you can't put one page on top of another. You can't bring reorder active or inactive items. You can't bring your daily "rules" memo to the top to be reviewed. You have to move everything else back out of the way to refer back to it. You can't sort the display order of the as-many-as-nine-or-ten profiles you're shuffling through, making it a constant source of minimizing and maximizing the pages and moving them around to try to get through them.
In short, nothing about the game is great, or even good. None of the issues with the game are game-breaking or terrible in themselves, but literally every little thing about the game is an actual source of annoyance and irritation. There's no reason to keep playing and a bunch of small reasons to not.
This game is waiting for a review. Take the first shot!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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