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Dead Cells

in library

4.6/5

( 256 Reviews )

4.6

256 Reviews

English & 12 more
24.9924.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Dead Cells
Description
New update is here! Roguelite? Metroidvania? Roguevania! You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legac...
Critics reviews
95 %
Recommend
PC Gamer
90/100
Eurogamer
Recommended
IGN
9.5/10
User reviews

4.6/5

( 256 Reviews )

4.6

256 Reviews

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Product details
2018, Motion Twin, ...
System requirements
Windows 7 / 8 / 10, Intel i5+, 2 GB RAM, Nvidia 450 GTS / Radeon HD 5750 or better, 500 MB available...
DLCs
Dead Cells: The Bad Seed, Dead Cells: Demake Soundtrack, Dead Cells OST , Dead Cells: Rise of the Gi...
Time to beat
14 hMain
31 h Main + Sides
90 h Completionist
21 h All Styles
Description

New update is here!



Roguelite? Metroidvania? Roguevania!

You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania (Castlevania: SotN and its ilk).

Features:

  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
  • 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
  • Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...


Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.

At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run and unrivaled replayability.

Dead Cells left In Development on August 7th 2018 and comes with:

  • 14 Levels - Each one with its own atmosphere, foes and secrets to discover.
  • 3 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.
  • 60 or so weapons and skills - Spears, swords, bows, freeze blast, etc.
  • 4 special powers, unlocking new areas and paths (metroidvania gear lock items).
  • 1 epic responsive, fluid and fun to play combat system.
  • 1 Daily Run Mode Complete with leaderboards for lording it over your mates.
  • Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
  • A few rage-quits, Ok a lot of rage quits… But you’ll git gud… Eventually.
Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
14 hMain
31 h Main + Sides
90 h Completionist
21 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2018-08-06T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.9 GB


Languages
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Português do Brasil
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русский
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中文(简体)
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中文(繁體)
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日本語
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한국어
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Buy series (3)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews

Posted on: January 2, 2025

piotr_karbownik

Verified owner

Games: 13 Reviews: 1

the perfect game

never did spent so much time in a single game


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Posted on: July 11, 2025

Kioubrick

Verified owner

Games: 27 Reviews: 1

That's a good one

If you like rogue likes you will like this one


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Posted on: January 14, 2018

Early Access review

Tricky89

Verified owner

Games: 49 Reviews: 1

AWESOME LIKE HELL

Only one word to describe this game: AWESOME! It´s the game in a whole lot of time that made me question every AAA title coming out. The quality for a in dev game is unbelievably good. Just buy the game and show the devs the respect they honestly deserve!


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Posted on: August 11, 2018

Yfisu

Verified owner

Games: 69 Reviews: 2

Fun even for casual gamers

Lots of fun even for more casual gamers. An interesting pattern of keeping progression and losing it. The music is great. It feels kind of like Pandora's Tower taken to a more literal platformer level.


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Posted on: November 25, 2021

dozah

Games: 141 Reviews: 38

RNG is Unkind

Gotta reign in on the gushing reviews to say; repeatedly I give up a run in frustration because the game deigns not to drop any weapons and I'm stuck with some lvl 1 sandals for the entire run. There are 1 or 2 OP weapons out of a pool of 100 weapons and if the game decides not to generate one of them at a high enough level, dps drops off and progression is futile. The 'best' melee weapon is a bow(?) and the 'best' ranged weapon is a whip(?). There are 3 NPC's you interact with between every stage and not one of them can offer what your character most needs - a reliable way to upgrade their weapon, and give some choice to how a player builds for that run that isn't entirely dependent on random generation. Couple that with inadequate deadzone calibration on the movement thumbstick, resulting in your character often turning to face the wrong direction to use an attack when you release the thumbstick, and I'm left rather mystified at the seeming inability for gamers to properly critique these products.


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