DAYMARE: 1998 is a third-person survival horror with hardcore survival mechanics and hard to kill enemies. It requires a strategical approach to combat and puzzles and offers a multi-character point of view on the story, revealing a deep and obscure lore.
The scene is set with a secret research fa...
DAYMARE: 1998 is a third-person survival horror with hardcore survival mechanics and hard to kill enemies. It requires a strategical approach to combat and puzzles and offers a multi-character point of view on the story, revealing a deep and obscure lore.
The scene is set with a secret research facility, a deadly chemical weapon and a special security team to investigate this incident with the potential to become much more than just a security breach. Follow the steps of an elite soldier, a helicopter pilot and a forest ranger, as they play out their roles in an event that transforms one peaceful small town into a deadly zone and its citizens into bloodthirsty monsters. Take the creatures down first, before looking for any clues and evidence to bring more sense to the mess. Keep track of your itinerary, as resources are scarce in a situation like this! Anything can happen when your daymares become real…
Fans of the iconic cinematographic brands and classical gloomy survival horror games of the '90s will be thrilled, seeing how DAYMARE: 1998 recreates the atmosphere of the most beloved works from the end of the millennium and places a typical yet fresh story in the middle of it. The plot unfolds through the eyes of various characters, putting players in the shoes of different personalities that will guide them through their theories and doubts about the situation. Backtracking, managing ammo, collecting lore items, solving environmental puzzles and the overall difficulty will help players jump a couple decades back and get chilled to the bone in their first real daymare.
Main features:
Multi-character POV – see the story from different angles and discover the truth
Dreadful enemies – rendered in detail with lifelike animations and dismemberment
Realistic HUD – check inventory, health and position on a special piece of gear
Environmental puzzles – finding your way is not always easy, look for clues
Classic mechanics - limited ammo and save points, backtracking, collectibles, tough enemies and more
Modern graphics and effects – not all is classic thanks to Unreal Engine 4
Experience 90s – homage to the era with tons of references
the menus are too rough, how difficult was it to make a simple menu and inventory. the mechanics are boring. The first chapter is so slow and boring and the worst thing is that there isn't even a save system. Not until after chapter 2.
I was encouraged to play because they gave it away. but I had planned to buy it on steam, it's good that I dodged this bullet.
i was starting to get into the game but the radio calls bring you to a halt so what ever zombies are in the room you wont be able to get rid of them. they will just keep atacking during whatever radio call you are inganging in. (i can look past all the low budget stuff but this broke the experience for me)
My full review is here, be wary of spoilers:
https://www.backloggd.com/u/gamemast15r/review/1074162/
But my overall time with this game was that I enjoyed it for the most part. Certain things were bungled like a lot of the intel only being viewed with a password on the actual internet, human character models being stiff, and some other things here and there. The feelings of other reviewers on this site are of course valid, if you didn't like it then that's ok. However, for those willing to look past certain things and want to give it a chance, I would say please do it. It won't be perfect, but I enjoyed my time with it having had a bit of a history with it since the Kickstarter days.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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