Posted on: December 23, 2013

bareshark1975
Games: 18 Reviews: 2
The most unusual RPG ever made...
So far as I know, there has never quite been anything like "Darklands" in RPG gaming before and hasn't been since. Yes, it's a typical blanket statement but it definitely applies here. Think about it: when was the last time when you ran into an RPG where having basic (or even advanced) education was a potential challenge for your characters in their interactions? The last time that an RPG used an actual historical setting (with a few tweaks) as the place where you adventured around? The last time where magic going right every time was not a guarantee and primitive firearms was part of the ranged weapons mix (okay, the answer is "Arcanum" on that last, but you get my point)? Indeed, I find myself a bit frustrated that more games don't follow the lead of "Darklands", as they showed a good model for any number of historical RPGs that could work in our new era. The enemies make sense in historical context, you need skills beyond the usual RPG standards to make it, and the main story is sufficiently warped to be interesting. Surely, someone can make this a little less complicated for the 21st Century.
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