Posted on: April 20, 2019

LiquidProj3ct
Verified ownerGames: 263 Reviews: 42
Nice begging, boring ending
NOTE: For me, a normal game should have 3 stars, and a perfect, ultra-replayable game, 5 stars. I only review after completing the game. This game starts very interesting, you manage a team of characters with several types and skills, and a small village with several features. The missions are pretty hard, you have a feeling of "wow, that was close". Some characters need resting one week, and maybe you need him, so a dilema starts. This was fun, the firsts 20h. However, once you have a big team (mid game), you may switch your mindset to, lets try a difficult level, or lets grind. In the first case, you have all the cards to die miserabely. With the second mindset the missions will stop to becoming a challenge soon. You always do the same. The more advanced is the game, the less variety of artifacts and strategies you need to use, except for some bosses. Once you reach the end of the game, the final boss is really easy, much easier than their previous bosses and challenges. The graphics are really nice, and pretty dynamics. The music is awesome but from time to time you will need to stop it, it's always the same. And the ambience is great. The control is very good with mouse/keyboard, but not perfect with gamepad. After seeing that addons only add dungeons and more kind of heroes, I prefered do not purchase them: I wanted to finish the game with all its internal achivements, not extend the grinding. Purchase only if you love TBS+management games and you don't mind grinding... a lot! I finished it in 104 hours in my first game run.
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