Posted on: April 26, 2021

Marshyellow69
Verified ownerGames: 696 Reviews: 9
All quiet on the gaming front
Cyberpunk 2077 is another missed opportunity. Though the developers tried to achieve a lot and put lots of effort in, they succeeded mainly in technical aspects, not regarding gameplay. In Cyberpunk 2077 you have a well designed, huge city, sometimes like a maze on different vertical levels. Very good! But the big flaw is the mission design. Still the same eradicate all enemies stuff for solving the mission. Very linear, nothing revolutionary. Two missions can't criss-cross, intertwining factions, enemies do not run away, get support, do not hunt you, no car chases or car battles, etc. We have to wait for Bethesda to go one step further. Whether this was due hardware restrictions or whatever, I do not know. Nvidia presented their Tensor cores for AI support, but developers need to use it or tell why they don't. The bigger and more beautiful everything is done, its not worth the time, if NPCs do not "act", and you run from one mission to another, like a cop on cocaine. Cyberpunk 2077 degenerates to a cheap killer game. Running around in a huge virtual city, beautifully done, killing punks, gangs, and all those lesser beings, usually with a red arrow above their head. Also the "Cyber"-stuff is done very badly and bland. For hacking its just a stupid number game, which sucks after a while. Nothing like a challenge. Even Paradroid on the C64 was better. Also no extra card game like in the Witcher 3. Unbelievable heights and depths. Cyberpunk 2077 is lost there. We all know, that creating virtual worlds for gaming are a exponential factor on efforts to develop. However it is somehow unfinished, unless the developers start explaining. Not really recommended therefore, but still a 3/5, which really should be a 4 or 5 out of 5.
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