Posted on: December 13, 2020

Chazman17
Verified ownerGames: 41 Reviews: 1
Disapointment
I might as well have played Farcry 3, their isn't much difference in gameplay mechanics, rpg elements, dialog, or story.
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Cyberpunk 2077 is an open-world, action-adventure RPG set in the megalopolis of Night City, where you play as a cyberpunk mercenary wrapped up in a do-or-die fight for survival. Improved and featuring all-new free additional content, customize your character and playstyle as you take on jobs, build a reputation, and unlock upgrades. The relationships you forge and the choices you make will shape the story and the world around you. Legends are made here. What will yours be?
EXPLORE NIGHT CITY LIKE NEVER BEFORE WITH UPDATE 2.3!
Soak in the sights hands-free while you travel thanks to AutoDrive™ and Delamain’s taxi service. Take on new quests to earn preem rides, use the expanded CrystalCoat and TwinTone technologies to paint your vehicles, and enjoy even deeper levels of control and customization in Photo Mode!
CREATE YOUR OWN CYBERPUNK
Become an urban outlaw equipped with cybernetic enhancements and build your legend on the streets of Night City.
EXPLORE THE CITY OF THE FUTURE
Night City is packed to the brim with things to do, places to see, and people to meet. And it’s up to you where to go, when to go, and how to get there.
BUILD YOUR LEGEND
Go on daring adventures and build relationships with unforgettable characters whose fates are shaped by the choices you make.
EQUIPPED WITH IMPROVEMENTS
Experience Cyberpunk 2077 with a host of changes and improvements to gameplay and economy, the city, map usage, and more.
CLAIM EXCLUSIVE ITEMS
Claim in-game swag & digital goodies inspired by CD PROJEKT RED games as part of the My Rewards program.
CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.
WARNING: RISK OF SEIZURE
In this game you will encounter a variety of visual effects (e.g. flashing lights during braindance sequences) that may provoke seizures or loss of consciousness in a minority of people. If you or someone in your family has ever displayed symptoms of epilepsy in the presence of flashing lights, please consult your physician before playing Cyberpunk 2077. If you or someone you know experiences any of the above symptoms while playing, stop and seek medical attention immediately.
WARNING: RISK OF SEIZURE
In this game you will encounter a variety of visual effects (e.g. flashing lights during braindance sequences) that may provoke seizures or loss of consciousness in a minority of people. If you or someone in your family has ever displayed symptoms of epilepsy in the presence of flashing lights, please consult your physician before playing Cyberpunk 2077. If you or someone you know experiences any of the above symptoms while playing, stop and seek medical attention immediately.
Game length provided by HowLongToBeat
Posted on: December 13, 2020
Chazman17
Verified ownerGames: 41 Reviews: 1
Disapointment
I might as well have played Farcry 3, their isn't much difference in gameplay mechanics, rpg elements, dialog, or story.
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Posted on: December 13, 2020
Stronginrule
Verified ownerGames: 20 Reviews: 1
Cyberpunk 2077 is not released finished
Before I review the game I want to state that I meet/surpass all the minimum system requirements provided by CD Projekt Red's support page. My OS: 64-bit Windows 7, CPU: Intel i7-4790, RAM: 16GB, GPU: Rtx 2060 super (8GB Vram) and lastly a SSD with plenty of left over space (200GB). The substance, (the story, the characters, the animations, the music, the combat etc) is amazing. CD Projekt Red put a lot of time and work on this game and delayed it multiple times over to make sure it's, "coming out when it's ready". However, in it's current state the game lacks a lot of fine tunning and technical stability. The game will crash randomly even at the lowest settings and with constant fps drops in cpu and gpu heavy areas such as when you're driving around in night city. Honestly, it's unplayable right now because you can't really play a game where you lose progress all the time at random. I uninstalled the graphic drivers about four times with DDU in safe mode and installed the up to date nvidia drivers provided by their website. My graphics card is brand new. I'm not the only one with technical problems either. I don't recommend this game right now. It's not a complete game from a renowned company such as CD Projekt Red who knew that the game was going to sell well and still decided to release it unfinished when it clearly needed 4-6 more months of stability optimization and fine tunning the systems to make this game a masterpiece. What I don't like especially is seeing this kind of business practice from CDPR. I don't want games unfinished today and I have to wait weeks and months to be able to play the game I paid full price for. The game should have been released in 2021 around March and May to adhere to the statement, "coming when it's ready". They already made back their development costs from pre orders alone so I don't believe for a second that they couldn't wait 4-6 more months and release a proper experience for players of all platforms to enjoy.
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Posted on: December 13, 2020
ESJSilver
Verified ownerGames: 108 Reviews: 3
Good story, "eh" game
In the amount of time that I had with this game, I did not experience any of the bugs that others have been having. Unfortunately that does not mean the game is better without them. That "Role-playing" tag is false. This is just another standard action game where you go around and kill people until the game tells you to stop. Features that were shown in trialers that made it seem you could roleplay your own experience are now gone. All lifepaths are basically useless as it only affects the first 20 minutes of the game. The "Braindance mechaninc" is only used a few times and is never used again, despite the fact you can find other ones that were supossedly supposed to use on your own. Night City is beatuiful to look at, but feels dead to be in. There are just NPC's that walk, cops that spawn out of nowhere once your wanted, and the only side activities are all dervatives of "go here and kill the enemies. Stealth is completely useless, as enemies will all be alerted to your position the second you get caught. And the gameplay loop is another looter shooter where you are constantly switching weapons and equipment to raise your defence and dps. Any hope of having a unique loadout is killed as you will always find something that is better than what you have. The only thing I can say this game has going for it is it's story which is carried by great performances by it's characters. In the end, if you have played any open world action game, you are not missing much by skipping this one.
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Posted on: December 13, 2020
adrianbutler
Verified ownerGames: 59 Reviews: 1
very disappointing
very buggy and not at all what was advertised
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Posted on: December 14, 2020
BinarySplit
Verified ownerGames: 215 Reviews: 7
A gem ruined by bad game design
I can forgive the stuff that will be fixed by patches over the next few weeks, but my complaints are more fundamental. The game is too grindy. It wastes your time on stuff that isn't fun, and that ruins the whole experience. Firstly, I've never seen an FPS with so many junk items. For every minute of combat, you'll spend two minutes looting the environment. If you don't collect the junk items, you can't craft or upgrade your equipment, so psychologically it's hard ignore all these prompts to pick up ashtrays and soda cans. It's really dull shoving your face in bookcases and briefcases to pick mundane crap up after every battle. The game would be much better without collectable items all over the environment, but unfortunately they balanced crafting/upgrading around having so much junk around, so I doubt they're going to fix it. Secondly, so many of the upgrades are incremental: 10% extra damage, 2% chance of electric discharge, etc. Once you find your preferred weapon type, most character/equipment advances won't affect the gameplay, but you'll be forced to make 1000s of decisions on whether you want to sacrifice 0.1 shots per second for 1.7 more DPS, or whether you want to wear an uglier t-shirt because it gives you 0.6 more defense. These decisions cost time and effort, but rarely give you the satisfaction of having actually improved your experience. The story, exploration and FPS parts are genuinely fun, but it's hard to enjoy them when they pad the game so much with unnecessary loot management.
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