Cyberpunk 2077 is an open-world, action-adventure RPG set in the megalopolis of Night City, where you play as a cyberpunk mercenary wrapped up in a do-or-die fight for survival. Improved and featuring all-new free additional content, customize your character and playstyle as you take o...
Cyberpunk 2077 is an open-world, action-adventure RPG set in the megalopolis of Night City, where you play as a cyberpunk mercenary wrapped up in a do-or-die fight for survival. Improved and featuring all-new free additional content, customize your character and playstyle as you take on jobs, build a reputation, and unlock upgrades. The relationships you forge and the choices you make will shape the story and the world around you. Legends are made here. What will yours be?
EXPLORE NIGHT CITY LIKE NEVER BEFORE WITH UPDATE 2.3!
Soak in the sights hands-free while you travel thanks to AutoDrive™ and Delamain’s taxi service. Take on new quests to earn preem rides, use the expanded CrystalCoat and TwinTone technologies to paint your vehicles, and enjoy even deeper levels of control and customization in Photo Mode!
CREATE YOUR OWN CYBERPUNK
Become an urban outlaw equipped with cybernetic enhancements and build your legend on the streets of Night City.
EXPLORE THE CITY OF THE FUTURE
Night City is packed to the brim with things to do, places to see, and people to meet. And it’s up to you where to go, when to go, and how to get there.
BUILD YOUR LEGEND
Go on daring adventures and build relationships with unforgettable characters whose fates are shaped by the choices you make.
EQUIPPED WITH IMPROVEMENTS
Experience Cyberpunk 2077 with a host of changes and improvements to gameplay and economy, the city, map usage, and more.
CLAIM EXCLUSIVE ITEMS
Claim in-game swag & digital goodies inspired by CD PROJEKT RED games as part of the My Rewards program.
* Exclusive Digital Comic - Cyberpunk 2077: Big City Dreams is available in English only.
WARNING: RISK OF SEIZURE
In this game you will encounter a variety of visual effects (e.g. flashing lights during braindance sequences) that may provoke seizures or loss of consciousness in a minority of people. If you or someone in your family has ever displayed symptoms of epilepsy in the presence of flashing lights, please consult your physician before playing Cyberpunk 2077. If you or someone you know experiences any of the above symptoms while playing, stop and seek medical attention immediately.
Recommended system requirements:
WARNING: RISK OF SEIZURE
In this game you will encounter a variety of visual effects (e.g. flashing lights during braindance sequences) that may provoke seizures or loss of consciousness in a minority of people. If you or someone in your family has ever displayed symptoms of epilepsy in the presence of flashing lights, please consult your physician before playing Cyberpunk 2077. If you or someone you know experiences any of the above symptoms while playing, stop and seek medical attention immediately.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Buggiest game I've ever played. Worst AI I can remember. Even Saints Row feels more alive. Atrocious PC controls. Did anyone playtest this steaming pile? I give it two stars because the art direction and sound are top notch. Everything else falls extremely short. Seems more like a tech demo that they tried to slap a AAA game onto in about a year or two.
Let's put aside the well-documented bugs and glitches; the main issue for me is that Cyberpunk is not a (good) RPG, it actually strips the player of the freedom it is supposed to give (with respect to other game genres, and within the limits of consumer-grade technology, of course).
I have not ventured much into the storyline, but in thirty or so hours (split in two life paths) even the small details make evident the railroad we are forced to follow.
Character customization is quite poor; small variations in noses or ears or or genitals do not make for meaningful choices. Besides, there is not even a barber shop in town, what is done is done forever. Shouldn't body modification be a central theme? Attributes and perks are trivial in the setting: health and stamina, ranged and melee, stealth, crafting and "hacking", with incremental bonuses. More about this later.
"Life paths" are just short prologues of ten minutes or so, and some additional very sparse lines of dialogue. As I have not played the whole story I could be entirely wrong, when it comes to further developments, but the fact stays that for thirty or so hours I haven't seen much change from street kid and corpo.
Dialogues offer choices without real impact on the script; also, no small measure of annoyance. Sometimes choices are "condensed", forcing the player to guess tone and meaning; some other times, there are pointless 'quick events'; every time, if the player takes the time to think, he is nagged by the NPCs ("Hello!", "Talk to me", "Gonna take long?"...)
Main jobs are heavily spoon-fed. Side jobs are basically gunfights at the O.K. Corral. It is so hard to avoid confrontation that "Cool", "Intelligence" and "Tech" branches provide not different ways to achieve objectives, but small tinsels for weary eyes. Equipment? +X DPS (and clownish looks)...
The world itself is terribly static. No interactions with, say, chairs or street vendors? NPCs literally walking in circles? The infamous driving AI?
I just have to say that it is a poorly GTA/Fallout/DeusEx, repetitive gameplay, boring dialogues and also too many requirements for the graphical result.
Besides what a lot of people are saying such as "It's still great beside the bugs" or "But it looks amazing" (which is partially true) this game feels utterly incomplete and comes very weak in a lot of different ways of delivering.
After 100+ hours of game play I can say there are very few moment when it felt right, even if we wheren't fed all of those misinformations and false promeses, it's clearly a game that lacks some very basic things such as a proper A.I. and even story wise some parts seems put together wery roughly (especially at the beginning).
Don't get fooled by the "We are going to fix all the bugs" campaign that there is going on now, bugs are the least of the problem IMO. What the game lacks is the real core content like some parts we where teased in that FAKE 2018 presentation (yes, go check it out, it was all FAKE and it took away months from real development).
CDPR should really review his policies and then enforce them for real, not just pretending, with their "beautiful words" and fake commitments that in the end revealed to be just BS. As a manager of a team myself I just can't help to think about the people that worked really hard to this project, sacrificing their own time for then finding themself with this absolute mess (for not using another word) that apparently has been created by a lot of mismanagment and lies. This and the fact that they lied to us multiple times goes beyond this game being bad or incomplete and for this reason I feel like 1 star is more than enough.
Luckily we have a few lessons to learn from this: DO NOT PREORDER GAMES, don't believe the hype but especially don't believe the marketing of it, and that CDPR are no different from any other "EA type" game developer. It was a cold shower but perhaps a long due one, now let's see what kind of money grab is the MP...
I'm sorry if this sounds ranty but after the let down of the game and the most recent developments in the story I'm now extremely disappointed, are you?
Instead of patching bugs they introduce new game breaking bugs. In patch 1.1 a main mission telephone call with takemura just never ends. I get the feeling cdpr are just incompetent, that do not know what they are doing at all.
The release version did run better then the current version and had better grafics. It is really not fun.
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