Posted on: July 15, 2017

christiansteiner
Verified ownerGames: 65 Reviews: 5
Nice, but no custom music on Linux!
The game is pretty nice even though it is also rather challenging. I recommend the game, it's fun to play and rather addictive. It is a shame, however that the import of custom music files is not working out of the box on all Linux distribuation. The game uses an external program for detecting the beat of the music but it is delivered in a form that required external libraries, not all of which are supplied together with the game. As a result, you may simply fall through the floor when you select a custom track. For some reason that they did not supply a standalone version of the beat-detection software that they use even though a version that can run without additional libraries already exists precompiled on the website of the respective project. For those looking for a workaround, you can download the essentia beat extractors and run them from the command line: - go to: http://essentia.upf.edu/documentation/extractors_out_of_box.html - follow the link to the static binaries for the extractors (currently: http://essentia.upf.edu/documentation/extractors/) - download the x86_64 - Package After extracting the package, do the following - copy streaming_beattracker_multifeature_mirex2013 into the folder game/data/custom_music of your game; you don't need anything else from the essentia package - place your custom .mp3 or .ogg files into the folder game/data/custom_music - for each file, run: streaming_beattracker_multifeature_mirex2013 <filename>.mp3 <filename>.mp3.txt this step can be done for everything in the folder by running: "find *.mp3 -exec ../../streaming_beattracker_multifeature_mirex2013 {} {}.txt ;" in the custom_music folder Good luck!
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