Posted on: January 8, 2017

fahbs
Games: 353 Reviews: 88
Aged poorly
This game was an innovative blast back in the day, taking a sci-fi gun based approach to Ultima 8: Pagan meets Syndicate with the cheesy FMV cutscenes of Red Alert. And it worked!...back in 1995. It really did age terribly though. You know how awkward it felt trying to go back to circle strafing with the keyboard in Doom after you had played Quake? Now imagine keyboard circle strafing in an isometric action game where your only quick movement option is "roll to the side 10 feet at a time". It's a mess. This was one of the first game's the have "enemies running around screaming on fire". You could also remote control robot kamikaze robot spiders to blow up hapless office workers. It made you giggle evilly back in the day, but it would be left behind less than 2 years later in those departments by all three of the Build engine games (Duke Nuken 3D, Shadow Warrior, Blood). So you're left with a very primitive isometric Postal with awful controls that can't decide if it wants to be an action game or Twinsen's Oddessy. Sometimes it tries to be a platformer and O-M-G are those parts atrocious (the engine just isn't build for it). Get any of the Build engine games, Postal, or Syndicate over this. I was in love with this game for half a year back in the day, and even I can't play more than 5 minutes without getting bored now. Trust me.
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