Posted on: June 2, 2013

jgcornucopia
Verified ownerGames: 25 Reviews: 1
I loved this growing up
One of my all time favorite games. I played it for years then it wouldn't work on my pc. Thank god for the internet.
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Conquest of the New World Deluxe™ & ©1996 Interplay Productions. Developed by Quicksilver Software, Inc.
Mac notice: The game will not work on macOS 10.15 and up.
Mac notice: The game will not work on macOS 10.15 and up.
Game length provided by HowLongToBeat
Posted on: June 2, 2013
jgcornucopia
Verified ownerGames: 25 Reviews: 1
I loved this growing up
One of my all time favorite games. I played it for years then it wouldn't work on my pc. Thank god for the internet.
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Posted on: October 22, 2011
Johnwilliamson06
Verified ownerGames: 233 Reviews: 1
Embarrassed
I am embarrassed to love this game as much as I do, but I do love it.
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Posted on: September 22, 2011
Slemlama
Verified ownerGames: 15 Reviews: 1
:(((((
Ok so i jumped to the roof when i saw this and couldnt dl it quick enough. Shame it doesnt work... When i start a game the world loads aso but the only thing showing on the screen are the landscape and indian settlements. I cant do anything what so ever except save and quit. First game from GOG ive had any probs with...
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Posted on: June 7, 2020
vladislanp
Verified ownerGames: 81 Reviews: 11
This is no Colonization for sure
I remember some time in the mid-90s I found a demo of this game on some disc or another. After a few hours of learning the ropes I thought that this may be worth a try, but never really followed up on that thought until I saw the game on sale on GOG. Unfortunately, this is one of those games that has some nice features, but what you would mostly notice is not what it has, but what it does not when compared to similar games of the same era. I liked the land combat system, as an attempt to get beyond the usual combat of these kind of games, but why, oh why did they not bother with doing anything with the naval combat, which makes no sense whatsoever. I enjoy the colony management part and the way that special resources have areas of 'influence' which impact your production, but why did the designers not have a ledger/advisors system, such as in the Civ games of the same period to make management easier. Being able to name landmarks is a nice touch, but it does not trump the fact that diplomacy system is dull and pointless, while diplomacy with the Indians is non-existent. I could go on, as for every nice feature there are two or three which are missing or badly implemented. Having sank 70+ hours into it I have genuinely tried to like this game, but I don't think I can manage that. Which is disappointing as there are good ideas here, just not enough for a complete game. But at least it was cheap, so what can I do but shrug and get back to Colonization for this particular theme.
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Posted on: July 4, 2011
shnaef3486
Verified ownerGames: 34 Reviews: 1
today and always
still awsome!!
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