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Company of Crime

in library

3.3/5

( 7 Reviews )

3.3

7 Reviews

English & 6 more
19.9919.99
Why buy on GOG.COM?
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Company of Crime
Description
For technical reasons GOG Galaxy features on MacOS will be available slightly later. Company of Crime is a criminal empire-builder featuring tactical turn-based missions. It takes place in 1960s London, the cultural capital of the world and home to a plethora of subcultures and businesses. Your task...
Critics reviews
17 %
Recommend
User reviews

3.3/5

( 7 Reviews )

3.3

7 Reviews

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Product details
2020, Resistance Games, ...
System requirements
Windows 10 64-bit, Intel Core i5 7400, 8 GB RAM, Nvidia GeForce GTX 760 with 2GB of VRAM or equivale...
DLCs
Company of Crime Soundtrack
Time to beat
7 hMain
-- Main + Sides
-- Completionist
7 h All Styles
Description

For technical reasons GOG Galaxy features on MacOS will be available slightly later.



Company of Crime is a criminal empire-builder featuring tactical turn-based missions. It
takes place in 1960s London, the cultural capital of the world and home to a plethora of
subcultures and businesses. Your task is to build a company that will own
the criminal underworld, or if you play as the chief inspector of Scotland Yard’s famous Flying Squad, tear it down piece by piece. In the process you will go to pubs, clubs, vets, tailors, harbors and many other locations as you expand your influence over the city. Your team consists of either gang members possessing the different skills required to pull off criminal tasks, or detectives that have mastered the art of investigation. The big question is ultimately this: who will take London?

Features:


Tactical turn-based melee combat
With a focus on melee combat and tight spaces, Company of Crime sets itself apart from other tactical turn-based strategy games. Units have a zone of control that makes them tied to the choices you make. Block enemy movements, build superiority in numbers, and gain flanking bonuses by attacking from behind. You can even kick enemies where the sun doesn’t shine to create safe passageways to units that would otherwise get free attacks. If someone grabs a gun, either find cover or go after them to wrestle it away before the bodies start piling up.

Heat mechanics
When doing your dirty business, you’d be wise to silently extort your way through the underworld. Loud gunfire or shooting enemies will only attract more opposition, and a criminal empire that blows its cover won’t go far. Fighting the outcome of too much heat is always more difficult than avoiding it, and if things get too tough, you better have some leverage to get the cops off your back.

Level progression
This is more than just cops and robbers. Whatever the mission is, there is level progression beyond just hit points and stamina. Beating up the owner of a pub is one thing, but you can’t just bail before the police arrive. You’ll have to first assemble any evidence that will prove it was you at the crime scene before jetting.

Building legit business with criminal means
Building a criminal empire requires a legitimate cover. Progression of the game takes place as you… ahem… “convince” people to sell their businesses and homes to you at a bargain price, or at least turn a blind eye to what you do in their back room. Owning more locations will unlock more items, features, and elements, but will also potentially expose you to a surprise attack from the police or a rival criminal family.

Not just your own story
While your task is to create an empire of crime or to tear it down, this is not just your story. This is a story of 1960s London with beatniks, mods, lemonheads, rockers and every other cultural identity of the time. It’s also a story of a falling empire. The Cold War UK is shining in the cultural world, but is facing ever-increasing pressure from inside and out. There is a mysterious order trying to tear down the British Empire from the shadows, and who better to fight it than experts of the underworld and the famous Flying Squad.

Reactive Police
Shady business takes place in obscurity, so police gameplay is more reactive. You get the call only when violence takes place, but that’s not the best way to find evidence against the criminal families. Assign sergeants to discover shady places, speak with informants, and apply for search warrants to raid questionable locales. Make sure they don’t burn the evidence before you manage to arrest them, or they’ll walk free as quickly as they were taken in.

© 2020 Fulqrum Publishing Ltd. Developed by Resistance Games Oy. All rights reserved.

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
7 hMain
-- Main + Sides
-- Completionist
7 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Mac OS X (10.14+)
Release date:
{{'2020-08-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
7.6 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
Critics reviews
57
Top Critic Average
17 %
Critics Recommend
OpenCritic Rating

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User reviews
Overall most helpful review

Posted on: August 8, 2020

Machinators

Verified owner

Games: Reviews: 75

Mediocre XCOM-lite with great potential

This game is neither bad nor good from a fun, technical and innovative perspective. The 60s setting, which I personally love, is a welcome sight but it has been done before. The game is fun at times, cumber sum at others and is let down mainly by the lack of a high budget and production values. I mean, there IS voice acting and nice effects here and there, but they are repetitively and incoherently used more as placeholders rather than for consistent value. So what're the XCOM elements? There are multiple "soldiers" you can choose from, equip them, use specific skills and have them fight in grid, square-based turn-based combat. There is a sort of base management aspect with running businesses, although it isn't as deep as you think it is. Additionally, police can show up on missions and loot and civilian/enemy placements are randomised, so there are similarities to XCOM but doesn't quite fulfill the same satisfaction. Ultimately, this game is low budget that tries to do more than it is, which is a good thing in my eyes as it shows the developers are ambitious. However, it means cheapening out on what IS IN the game as is. You aren't getting a complex, deeply-woven strategy game but neither a shallow, soulless cash-in and that's alright. I bought the game because the 60s aesthetics appeal to me and I love XCOM and I hope my money goes towards DLC that expands on the game. As for bugs, there are some; animation glitches are the most obvious. The game lacks polish too. What I'd like to see is character creation ala XCOM 2, playing dress up, unlocking cosmetics, that kind of thing. I can't say this is a must-buy and you'd best wait for a sale and a few patches before jumping in but the groundwork for a potentially amazing game is already there if you can put up with some flaws.


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Posted on: August 28, 2020

Jkarno

Verified owner

Games: 38 Reviews: 4

What's missing will irk you

Like the first review I would concur that it is XCOMish, though I disliked the new XCOM with a great passion. There is a severe lack of fine tuning, graphic glitches and in my case an inability to defend your areas. I really hope the devs release a patch to fix a few things. There is very little difference between the classes, each member of the same class progresses the same as far as stats go. The AI is pretty simplistic, the targeting can be troublesome, the camera angles can be annoying but not game breaking. The Atom RPG did a better job for camera control with zoom and rotation (just a note for the devs). The lack of items in the first hour of the game loses it some points to. Overall if a patch comes out and maybe a couple DLCs then it would be worth the purchase. I like the 60's setting. Bunch of potential left on the table.


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Posted on: August 25, 2024

DonnaVoid

Verified owner

Games: 474 Reviews: 5

Criminal Side is great. Cops, eh...

The progression is well done, the storyline for the criminal side is excellent (spoiler: watch the credits at the end of the criminal story; there's a surprise extra mission), and the ending is great. Playing the cops doesn't have as much flavor to it. Being supported by the government dollar doesn't give as much possible progression, and the ending is anti-climactic. That's not enough to take away from the outstanding gameplay available as English gangstas, though.


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Posted on: February 8, 2025

Burrito

Verified owner

Games: 1491 Reviews: 47

Crushed by a few flaws

Excellent atmosphere, speedy load times, and Strategic/Tactical loop almost make for an excellent game. In a lot of ways Company of Crime emulates Phantom Doctrine, a good choice, with a bit of Republic: The Revolution thrown in. Unfortunately, I got roughly five hours in and hadn't been challenged once, playing at the recommended difficulty. Neither the strategic overview nor the tactical engagements ever felt risky or like I had a meaningful choice to make. I don't believe I got less than "outstanding!" on any mission. It has amazing atmosphere and decent moment-to-moment flow, but play boils down to a series of obvious choices and curb stomp battles in your favor. The interface has infuriating problems. The game autoselects targets and positioning, making real dumb choices you'll override. Selecting a new target OR confirming the autoselected one are both done via left-button mouse click. Click one pixel outside the outline of your (weaving in place) intended target, you do the dumb stuff instead. If your intended target is one step outside of your range, it'll get the "HEY SELECT ME!" outline like a legitimate target, but clicking on it acts as confirmation to do the dumb thing instead. Clicking on the square you want to move to pre-action, trying to manually reselect your position, confirms the dumb thing instead. Try to click on a character behind a wall that the restricted, forcibly zoomed in "action cam" put in your place? Dumb action instead. It won't cost you the game - the AI is equally dumb and has like half your HP - but it is infuriating when one in ten orders you give gets ignored because of bad UI. Hotkeys - They use the number bar. A given number does NOT lock to a given action, and if you have more than ten potential actions (which you will) the last few just don't get keyboard keys. Real half baked. Pretty, with a promising looking gameplay loop, but it's annoying and unchallenging. A near miss, I can't recommend it as of Feb '25.


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