From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse.
Lead the last survivors in the aftermath of the Cataclismo as a corrupted world seeks to destroy all that remains of humanity. Build fortresses brick by brick, designing intricate, to...
From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse.
Lead the last survivors in the aftermath of the Cataclismo as a corrupted world seeks to destroy all that remains of humanity. Build fortresses brick by brick, designing intricate, towering structures of wood and stone to fend off waves of Horrors as they attempt to overwhelm your band of survivors. Command powerful units in their stalwart defense, coordinating their varied capabilities as you race from breach to breach. Lead forays into the unknown to secure the vital resources needed to grow your military might and construction capabilities as you hold fast against the ever-growing onslaught – siege after siege, night after night.
Far from the relative safety of the Last City, your citadels and outposts hold back the hordes of Horrors before they can strike at the heart of humanity. Build impregnable fortresses across multiple biomes using an intricate building system that allows you to design your defenses with full freedom and strategic creativity, adapting your plans to the surrounding environment. Take advantage of natural chokepoints, height advantages, and local resources as you strategize for the challenge of each upcoming night’s attack.
A highly modular building system allows you to design your fortresses exactly as you desire – one piece at a time, with blueprints you have designed in advance, or using community creations shared by other players. Use your hard-earned resources to build structures that grant access to previously unreachable parts of the map, or construct fortifications that deny the Horrors access and provide your troops safe vantage points.
Build cheaply and quickly using wood, or establish quarries and use durable stone to better withstand the onslaught. Keep an eye on structural integrity and load-bearing columns as falling pieces will kill friend and foe alike, often creating unique opportunities to crush numerous enemies with cleverly placed vulnerabilities.
Adapt your fortress to growing needs as you acquire new tools and expand in an attempt to secure all the resources needed to sustain a powerful defensive force. Optimize the path from resource deposits to your warehouses with well placed structures and use rooftop construction to make the most of your limited space.
Though the Horrors may test your defenses during the day, only at night do they pour forth in full force. Spend your days exploring the world and pursuing the growth of your fortress, but as the sun starts to set, you would be wise to position your forces in preparation for the night’s onslaught.
Skillfully command soldiers ranging from sharp-eyed bowmen to explosive cannoneers to respond to an ever-evolving situation as new Horrors emerge. Draw the enemy into chokepoints lined with devastating traps and ambush them raining down fire arrows and pots of poison flung from your battlements. Maneuver your troops into precise tactical positions to take advantage of special traits and abilities made available as they upgrade, positioning them at heights that let them perform at their best – a wise architect can design fortresses that allow for a tiered defense.
Build vital structures to sustain your defenses against the growing threat and unlock higher levels of prosperity alongside new technologies. Resource gathering outposts, unit recruitment centers, and housing for your citizens all directly and indirectly support your troops in their efforts. Should the walls falter, even your citizens' homes can be used as a secondary layer of defense – you must protect the citadel at all costs.
Cataclismo contains all three of: an epic single-player narrative campaign; a skirmish mode featuring hand-crafted maps; and an endlessly replayable challenge mode that puts you to the test on procedurally generated maps where you fend off increasingly dangerous waves of Horrors. A complex map editor gives you the ability to design and share skirmish maps of your own to challenge the community while the intricate construction system will allow the architecturally inclined to build and share blueprints and help others in their defense against the Horrors.
The Cataclismo left the world devastated. But all hope is not lost – lead humanity through the darkness to a bright future as you design grand fortresses and command troops in real-time battles against a seemingly endless horde that will stop at nothing to see your people destroyed.
Popular achievements
Home Is Calling
Complete the opening level on any difficulty
common
·
47.51%
We Will Rebuild
Complete 'the Forest Garrison' on any difficulty
common
·
35.36%
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DRM FREE. No activation or online connection required to play.
As far as I know, there is no other game that combines gameplay like Cataclismo does. Yes, there are enough games that let you build a base, manage units, gather resources, and build defences. But none, that I'm aware of, also let you build your defenses, i.e. walls, piece by piece.
The execution is also good, and I can only regret that there isn't more content. But what's that? They have a custom map builder? The devs knew what they were doing when they designed this game.
THis is the tower defense game I've been waiting for stratagy down to how you place each brick to build your walls. The story so far is interesting, it's challenging. Has excelent exploration of each stage that is encouraged between waves. Great fun for anyone who is looking for a lot more than just putting units on a road the enemies will predictably walk down. I thouroughly enjoy the town building aspect.
I'm sure I'm just another voice in the chorus of praise for this game. But the game is exactly as good as they say it is. The strategy is engaging. The building is entertaining. The story is enticing.
Haven't played that much yet, but so far i'm having a fantastic time. The game is really 'crunchy' in that you place each block and staircase by hand, and I like how the terrain and old ruins mean that your structures often feel like they need to be planned with those terrain features in mind to solve practical problems.
Different preferred heights and deployment sizes for the different unit types means you need to plan your structures for each choke point to ensure the garrisoned troops all have an appropriate spot to shoot from which further enhances the feeling that your buildings are all *functional*, not just pretty.
The story is so-so and voice acting can be hit-or-miss but it isn't bad by any means. Music and audio is likewise not exceptionally interesting but it gets the job done.
If you like base building games, I think you'll have a great time with this one.
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