Posted on: January 21, 2016

grimgroove
Verified ownerGames: 676 Reviews: 17
Not as bad as people claim
My expectations were very low for this one, but I've been positively surprised. First, an introductory comment on the series. The main problem this game, just like any Broken Sword installment, is that it is compared to the first one. I've reached the conclusion, that sad as it may be, nothing will be able to replicate the enjoyment I got out of the first Broken Sword game, because the gaming industry has changed on one hand, but because I have changed as well, expectations and all. Broken Sword: The Shadow of the Templars introduced me to gaming in general, mesmerized me from the start, and never let go of me. Not to this day. It went a bit downhill from there, true, BS2 felt a little easier, BS3 took a completely different direction and BS4 tried to go back to its roots a bit. And that's the first positive after the boxpushing BS3, which wasn't bad in itself, but the lack of inventory item-based puzzles made it less of a Broken Sword title. BS4 does much better in that regard, offers interesting puzzles that can leave you stumped, but I managed to get through them without a walkthrough. It's a matter of patience and willingness to try everything out. Nothing half as frustrating as the first game's goat puzzle which had me stuck for weeks, but which is now covered up with love under the mantle of nostalgia (and rightly so). The humour is still good as well, downright hilarious at some instances. The plot, well, it's not the best, it's not the worst. The artwork is the worst of the four games I've played so far, which I also think explains the lack of immersion experienced by many. The clunky controls take getting used to, but I prefer the choice between point and click or keyboard running as opposed to BS3 which only offered the keyboard. This game has its faults, but it has its place in this wonderful series and can proudly carry its name. Now on to Serpent's Curse :-)
Is this helpful to you?
















