One more time George Stobbart and Nico Collard must travel the world, wrestling danger and piecing together the clues that will unravel the secrets of the Sleeping Dragon.
They are drawn into a terrifying conspiracy to harness on an ancient power. Brought together by fate, coincidence and the intri...
One more time George Stobbart and Nico Collard must travel the world, wrestling danger and piecing together the clues that will unravel the secrets of the Sleeping Dragon.
They are drawn into a terrifying conspiracy to harness on an ancient power. Brought together by fate, coincidence and the intriguing mystery, they will fight sinister forces, uncover an ancient conspiracy, and discover a fiendish source of pure evil.
Lured into the steamy jungles of the Congo, eerie castles in Prague, the chick back-streets of Paris and the historic English village of Glastonbury, the duo must unravel the mystery involving the 'Voynich Manuscript' which holed the secrets of the ultimate evil power, The Sleeping Dragon and save the mankind.
From the creators of Lure of the Temptress and Beneath a Steel Sky goes the Broken Sword: The Sleeping Dragon, the third installment in the Broken Sword series.
You can check the sample of the guide on our forum
This is full "talkie" version of the game. You can turn the subtitles on if you prefer subtitled version.
Play as both George Stobbart and Nicole Collard
A sophisticated story based upon real myths
Challenging puzzles mixed in with very believable detective work
I honestly believe this game is underrated and bashed for nothing. And clearly the inspiration for Indigo Phrohecy's action sequences. Loved every minute of it. The story is awsome.
The graphics are beautiful, with lovely scenery and amazing cutscenes. George and Nico are as attractive and witty as in BS I & II. The story line follows on from the previous two games with Templars etc... The disappointment for me was the lack of the logical-style puzzles of BS I & II, replaced by endless (not another!) crate puzzle. Perhaps the designer was running out of puzzle ideas. I found the interface weird at first (point and click with no mouse!!), but got used to it:. However, it is a pain in a couple of timed puzzles (eg, locking up the guard in Montfoucon) where one has to run with ecentric camera angle changes. There was a well done and even moving part with Bruno's sacrifice and George's grief. Looks as though it has been set up for a sequel (Good news!?) because where did Petra go?
Malo malo malo. Hace todo lo que no debe hacer una aventura gráfica, puzzles invertidos, exógenos, repetitivos, morir para aprender a hacer algo (y morir MUCHO) personajes insulsos, escenarios innecesarios, partes de sigilo interminables...
No solo el peor juego de la saga, también una de las peores aventuras gráficas. Aún más flagrante por el hecho de venir de donde venían los creadores...
Wow I must have bought this game about 4 or 5 times, its so good! The first one I bought was for PS2 but I didnt like it so much because it was very slow with the load times, the 2nd time I bought it was on PS2 again because someone stole my other copy off me! And yet I still havent finished the game! The 3rd time I bought it was for PC and thankfully it was a lot easier to play, but I still hadnt finished the game! So this is my 4th time buying the game, so lets see if I can finish it this time! The story of the game is great, although the other 2 previous broken swords had better writing. The 3D graphics were a welcome change, and the voice acting was top notch! All in all, a great game for adventure fans and newcomers alike.
Well I was all like uh - uh, then I was like. Was that a game Murray? And Murray was all like, " SHeeeet Son!" I was all like language Muzza! But it was a tantalising experience. Bit on the dry balls side but life can get a bit that way when you got the gonny... or the clap for that matter. Good work my little doodle bug. You just wait till we get home
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