You can also get Bloodstained: Ritual of the Night - Miriam’s Complete Cosmetic Bundle here.
Bloodstained®︎: Ritual of the Night is the FULL game experience, an exploration-focused, side-scroller action RPG packing all of the best features you've come to know and love from the Metroidvania gen...
You can also get Bloodstained: Ritual of the Night - Miriam’s Complete Cosmetic Bundle here.
Bloodstained®︎: Ritual of the Night is the FULL game experience, an exploration-focused, side-scroller action RPG packing all of the best features you've come to know and love from the Metroidvania genre into a single, content-packed game.
Play as Miriam, an orphan scarred by an alchemist’s curse which slowly crystallizes her body. In order to save herself, and indeed, all of humanity, she must battle her way through a demon-infested castle summoned by Gebel, her old friend whose body and mind has become more crystal than flesh.
WHAT'S IN THE GAME?
13 FREE DLCs via future content updates. “Speed Demon” Update containing Speed Run Mode, Boss Rush Mode and the Pure Miriam outfit available at launch!
Addictingly tight and satisfying gameplay alongside a rich new story in the gothic dark fantasy style of Koji Igarashi, the celebrated godfather of "Igavania" games.
Story cut scenes and NPC interactions fully voice acted by a star-studded cast, including actors like David Hayter, Ray Chase and Erica Lindbeck to name just a few. (Seriously, we have a lot of voice acting star power in this game, it's kinda nuts...)
Three playable characters, two of which have yet to be revealed...
Literally a metric ton of weapons and spells, which you can upgrade, level up and visually customize.
Beautiful 2.5D graphics: 3D models crafted with a lot of love and care on a 2D game environment. That means lots of cool tricks that "regular" 2D can't do...
THE FUTURE
Expect a worryingly large amount of announcements and updates, everything from updating the look of this page to the game in general. It's going to be one wild ride.
Developed by Artplay, Inc.. Published by 505 Games S.p.A.
"505 Games" and the 505 Games logo are all trademarks and/or registered trademarks of 505 Games S.p.A. All rights reserved.
"ArtPlay, Inc." and the ArtPlay logo are all trademarks of ArtPlay, Inc. All rights reserved.
“Bloodstained” is a trademark and/or registered trademark of ArtPlay, Inc.
Popular achievements
Marathon
Travel 42.195 kilometers.
common
·
51.96%
Moonwalker
Backstep, backstep, backstep. A lot.
common
·
50.07%
True Haggler
Earn at least 100,000G in total item sales.
common
·
33.26%
Dare to Devour
Consume 20 different recipes.
common
·
30.63%
Able Alchemist
Transmute items 10 times.
common
·
58.93%
Arvantville's Angel
Complete 30 quests.
common
·
33.09%
Shardbinder
Absorb your first shard.
common
·
84.82%
Treasure Hunter
Open 100 chests.
common
·
50.17%
Demon Hunter
Slay 1,000 demons.
common
·
50.56%
System requirements
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
If you like Castlevania and metroid-vania style RPG games, this is a MUST-BUY, trust me, it is worth completely it´s price.
Many weapons, with a polished gameplay, marvelous soundtrack, great graphics and high replaybility, and now with difficulty selection, (normal, hard and nightmare).
5 bosses and 30% of the map in, I have to say this: I had no idea how much I missed an authentic, Koji Igarashi produced, Castlevania. Other games have successfully adapted the formula, but there is something in the flair of his games, that only this director can apparently add.
But my feelings aside, Bloodstained is the best we could have wished for. A great explorative platformer with good movement and hitboxes, diverse weapons, an almost hilarious amount of different attacks and a wonderful soundtrack.
I don't even mind the Kickstarter portraits in the game, since they add to the slight level of camp that has always been essential to the great mix of gothic horror and Hammer Studios cheese that made Castlevania its own thing. Bloodstained fits in marvelously and if anyone liked Castlevania or any Metroidvania, buy without regret.
And David Hayter is in it, so... bonus star!
A game in the spirit of Castlevania, it's just as fun as it used to be and tries to modernize old gameplay. 2.5D is implemented well, it controls as a 2D platformer, but a 3D effect is created in the backgrounds and in one area of the game, it feels like you're climbing a tower in 3D.
It has a decent difficulty, but like “Symphony of the Night” you can become overpowered towards the end of the game by using certain equipment in a targeted way. This way, grinding can also be made bearable and collecting crafting materials is made easier. If you want to craft all the things and collect every item, you'll have to be willing to grind and collect, but it's kept within limits; we're not talking about an MMO here.
I really enjoyed the game, it has replay value and offers several game modes and also other characters or costumes that change abilities, giving you variety, either in the same run or in later ones, if you will.
If you think all you get with B:RoTN is a spiritual successor to metroidvania-style Castlevania games, then you'd be wrong. Now, let's get something clear: this IS as much of a spiritual succesor as you've ever dreamed for if you are a fan of the metroidvania games. But as you keep on playing you'll realize there's more to it than just that.
This game could have been done with extreme laziness, and just copy over everything that was done in previous Koji developed games and call it a day. Instead, we get all that in a much more refined and dedicated way. Elements such as the soul system from the Sorrow games and the overall combat mechanics of SOTN are present here and they have been reimplemented with the upmost care, feeling expanded and improved upon phenomenally.
This game excels in 5 key aspects, and this is what sets it apart from being some type of nostalgia cash-in. These are: presentation, music/sound design, level design, story and most importantly, gameplay. By combining multiple elements from many of the metroidvania games, ArtPlay has succesfully created a gameplay that serves as a great homage while being original on its own right. The presentation is outstanding. Yuji Natsume's art design really shines through here, with vivid and colorful gothic style designs and scenery. Michiru Yamane's score is perfect as a mix between the familiar style of songs featured in other Castlevania games (which she has scored in the past) and songs that are fresh and new to give the game a bit of its own personality. Of course, level design is perfectly familiar and true to the metroidvania style, but thanks to the unreal engine 4, a few twists are thrown here and there with some of the sections. The story could have been thrown together without much effort and just ride the Castlevania nostalgia, but Mr. Igarashi's writing succeds in setting Bloodstained apart with its own identity so that it doesn't come off as uninspired.
In summary, buy this. It's good.
I backed the kickstarter for this game because I am a long time fan of SOTN. It's one of my all time favorite games. I just finished it yesterday, and I am not disappointed. I'm already considering new builds and planning to play it on a harder difficulty. When you finish a game and immediately want to start it again - you know you have a winner. I genuinely hope this is the beginning of a whole new franchise.
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