Weird West legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he finds the means to purge their curse and free his soul. No, this isn’t your typical Wild West desperado redemption arc. This is a damnation arc....
Weird West legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he finds the means to purge their curse and free his soul. No, this isn’t your typical Wild West desperado redemption arc. This is a damnation arc.
The Canyons, the Swamp, and the Mountains. Each swarming with abominable monsters and unholy demons, these are open-ended worlds for you to explore freely at your own pace. It will take the player over 20 hours on average to complete all three scenarios, and over 35 if they want to see everything the barren lands have to offer.
Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?
The Barren Lands present the player with a nightmarish, twisted vision of the Wild West legends. The curse that has befallen the realm has corrupted every living thing, defiled the land itself, while summoning restless spirits and dark entities. In this mixture of gunslinger pulp and Lovecraftian horror, dark occult magick presents just as much of a threat as sudden lead poisoning.
In Blood West you will meet many colorful, yet strangely twisted, fully-voiced NPCs. Just as much prisoners of the Barren Lands as you are, they will sometimes share their unusual stories and send you on various missions. Play nice and they might reward you or become your allies. Cross them and risk their wrath.
The game won’t hold your hand. You’ll have to explore the land for yourself (buying a map from a vendor might prove useful!), and figure out your own way to approach quests. As you poke around the three expansive maps, keep an eye out for hidden places and secret stashes. There’s gold in the mountains! Fair warning - it’s probably cursed.
If sneaking around isn’t exactly your thing, or you feel that you have a power advantage over your enemies, you can always take the head-on approach and meet your enemies guns blazing. Blood West comes from the creators of the fan-favorite boomer shooter POSTAL: Brain Damaged, so much gratuitous fantasy violence and pixelated blood splatter is to be expected!
One man’s hell might be another hoarder’s paradise! From simple one-use items like bandages, through medical tinctures, explosives and incendiaries, straight to arcane artifacts that - once slotted - can change the way you play the game, the Barren Lands are just filled with STUFF. There are tons of useful items to discover, and there’s a special player’s stash crate for all those super-rare potions that you’ll hoard and never use.
A gunslinger without a gun would be just a regular slinger. Where’s the fun in that? Blood West makes sure you’ll have plenty of weapons to choose from. Revolvers, rifles, shotguns, carabines - a great variety of firearms, from standard army-issue to those infused with powerful magic, or straight-up possessed. And if you prefer not to cause a ruckus, there’s a wide selection of hand-to-hand combat weapons and archery weapons to pick your favorites from.
The RPG-like perk-based progression system in Blood West will allow you to highly customize the gameplay experience to your liking. Become a stealthy hunter, a revolver-fanning gunman or a relentless berserker. You will gain experience and progress through the skill tree, while discovering new artifacts in each of the scenarios that will bestow on you additional abilities. Combining skills and load-out creates more possible playstyles than you’d normally be able to explore in one playthrough.
Are you ready to take back the frontier from the dark forces of demonic corruption and earn the right to move on to a better world? The Barren Lands call you, Gunslinger!
Popular achievements
Serial Headshotter
Kill 5 enemies in a row with headshots
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I Live Again
Complete tutorial
common
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83.83%
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Blood West
Blood West: Dead Man’s Promise
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There are hard games and there are unfair games and then there is Blood West, a game that is so unfair that you will likely never have seen anything like this in your gaming career unless you played those very early 90s rpgs where you lose all of your gear each death.
I really gave this game a fair chance, played all of chapter 1 and most of chapter 2, but it just gets worst and worse.
Enemies pretty much oneshot you and if you dont sneak around and stealth kill all of them one by one, they will insta team up and kill you, which is very hard by itself, but thats not the problem.
The problem is, if you die you get teleported back to your base (which is mostly on the other side of the map) with stacking curses (like more bleeding dmg, or less xp and so on), no new ammo, no healing potions and all enemies just respawn so you have to do it all over again and again and again.
Then there is the "story", a ghost telling you to purge the evil from this land by bringing him items or finding people, it's the same cheap kill and collect quests over and over again, no help at all of course, so prepare to run around in underground caves for hours on end without even the slightest hint.
I am not masochist enough for this game, but i will at least give two stars for the cool artstyle and immersion (thats where this game shines for sure).
I really enjoyed Chapter 1 of this game. It is a faily balanced, immersive, atmospheric, and sometime legitimately tense steath/action horror game. You roam the small open areas, gather loot and resources, and then take un the caves (dungeons) and other challenges one by one. It was a lot like Stalker without the save system, and even reminded me of The Forest without the base building. Unfortunately Chapter 2 is a major shift in tone, location, and gameplay, and one of the more unfavorable unfair difficulty spikes I have seen recently. A really good idea though, and I will keep an eye on future games. More of the first chapter would have been more than enough!
I will be reviewing this game as if it only had one episode - since I felt satisfied after defeating the boss and believed that the game is over.
The game is not boomer shooter - more like boomer rpg with heavy reliance on stealth. The bullets are quite rare so you will be mostly fighting meele - and I found hit and run or more precise pick up and die tactic works quite well and by utilising it you can finish chapter 1 in half an hour (it took me 4 hours since I like exploring).
Now the cons:
- controller support is very lacking. I wouldn't play it on steam deck for that reason.
- the progression items are quite hard to find. I had to google the one from fort xD
- chapter 2 feels out of the blue. Like you are watching the ending cinematic and then abrabtly BAM, we need you again. I ain't doing that, old man...
If you like stealth games, you need to understand that the game will force you to fight the boss directly and there will be enemies spawning all the time. If you die, you have a long way to go back. You have to grind bullets and bandages after dying from the boss. It's very disappointing. I don't want to play a dark soul game, I want to play a stealth game, so I stopped playing on the first boss of the first chapter. And it's not that the developers haven't implemented an alternative way to take the boss's HP. They really want you to play a shooter game.
Overall, the game is not bad, but I'm disappointed
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