Posted on: September 17, 2019

Morbox
Verified ownerGames: 158 Reviews: 1
Awesome, but maybe wait for bugfixing
I love this game! It is a lot like a 2D Dark Souls, but never feels like a copy. Combat is harsh, but never unfair (plus, you get to keep your leveling resource when you die...but there's another, sometimes even harsher punishment for dying...). The world building works much better for me than it does in Dark Souls (Cvstodia is a dark world indeed, but the item descriptions aren't usually as convoluted as in DS). The gameplay is reminiscent of oldschool games like, well, Castlevania, or Demon's Crest (a game for true hardasses on the SNES). The whole mechanics work perfectly and the enemies don't bore you to death. BUT: I encountered a bug that, as I've found out just now, is probably game-breaking! Or at least game-breaking enough to restart. When I entered Jondo, I lost a lot of bonuses I had accrued: One of my rosary beads (which let you equip more items), two of my bile flasks and a bit more. Having played a considerable bit further (even as a permanent loss, well, I like a challenge...) it would now seem that my sword leveling was broken as well, and that I can't level up my sword anymore at all. It also seems like it reverted to its weakest form. So...I'd probably be stuck with its current abilities and possiby strength until...the end of the game? That seems not just harsh, but boring. So I guess I'll give it a while and revisit the game later, starting from the beginning. I'm a backer and while I can't say I feel disappointed (since the overall quality exceeds what I expected), I feel a little cheated about all the time I've already sunk into the game. Sure, a LOT of the time that you need to play a game like this goes into "gitting gud", and "gud" I've become, but it still sets me back quite a few hours. I hope this will be the last time I encounter that bug...
Is this helpful to you?