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Blake Stone: Planet Strike

in library

3.9/5

( 24 Reviews )

3.9

24 Reviews

English
Offer ends on: 11/05/2025 09:59 EET
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Blake Stone: Planet Strike
Description
The thinking man's 3D adventure!     Welcome to the 22nd century! The future is here and the ingenious Dr. Goldfire threatens to unleash unspeakable evil on the galaxy. This brilliant bio-scientist has developed an army of military mutants through his ghoulish genetic research. Poised for...
User reviews

3.9/5

( 24 Reviews )

3.9

24 Reviews

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Product details
1994, JAM Productions, ...
System requirements
Windows (10, 11), 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 2 GB HDD...
Time to beat
5 hMain
6 h Main + Sides
8.5 h Completionist
6 h All Styles
Buy series (3)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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Description

The thinking man's 3D adventure!

 









 

Welcome to the 22nd century! The future is here and the ingenious Dr. Goldfire threatens to unleash unspeakable evil on the galaxy. This brilliant bio-scientist has developed an army of military mutants through his ghoulish genetic research. Poised for attack, Goldfire's hideous horde awaits his command to unravel the universe!

 

Only you, as Blake Stone, the galaxy's most invincible agent, have the brains and brawn to kick them out of the cosmos. Infiltrate Goldfire's secret fortress on a remote planet and battle the most horrific creatures ever to see the light of day.


This mind-bending mission features new mutant-bashing weapons! Blast through doors with your anti-plasma cannon! Fry the freaks with a fission detonator! And stockpile blastable ammo to take out four new bosses and alien-like guards!


But beware! Blake must beef up his brainpower too as he matches wits with the shrewdest enemies ever to prowl the planets. Whether cloaked in disguising haze or masquerading as statues, these fiends have smarts that could sink a lesser Stone! Get ready for orbit as you launch the new galactic mission that will make or break Blake... Planet Strike!

Features

 

  • Advanced, faster version of the Wolfenstein™ engine
  • 20 danger-packed levels, each with a specific goal
  • Auto-mapper with multi-zoom modes detects hidden areas
  • 24 genetically superior, military mutants and armed personnel
  • 10 hazards, including turrets, spikes, SeekerBombs, crushing columns, acid slime, exploding ammo, and more!
  • Four bosses, a super boss, plus cloaked and morphing enemies!
  • 7 killer weapons, and a plasma cannon that blasts through doors
  • Dramatic, heart-racing soundtrack and digital sound effects

 

Blake Stone: Planet Strike™ & © 1994 Apogee Software

Goodies
manual (14 pages)
System requirements
Minimum system requirements:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

This game is powered by DOSBox.
GOG Patrons who helped preserve this game
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.

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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
5 hMain
6 h Main + Sides
8.5 h Completionist
6 h All Styles
Game details
Works on:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04, Ubuntu 24.04)
Release date:
{{'1994-10-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
58 MB

Game features

Languages
English
audio
text
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Changelog (30 September 2025):
  • Updated from legacy DOSBox to DOSBox Staging, offering more optimization and customization options.
  • Added a new launcher with DOS sound settings, modern controls list, cheat list, original DOS help, and an option to launch the game directly in debug mode with cheats enabled.
  • Added support for Xbox and PlayStation controllers, with a modernized layout that switches movement from arrows to WASD.
  • Introduced a Game Configurator that lets you easily adjust fullscreen, window resolution, aspect ratio, shaders, and controller options.
  • Added quick access to Game Configurator, Controls, and Cheat List under additional executables in GOG Galaxy.
  • Stability validated.
  • Fully compatible with Windows 10 and 11.
Update (21 March 2019)
  • Added Cloud Saves functionality.
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User reviews

Posted on: March 22, 2009

Narwhal.644

Games: 461 Reviews: 8

Innovative back then

One year before Doom, this game was rather innovative and fun. Fun weapons, lots of different aliens, and much more. On the other hand, all maps (already) looked the same. After the release of Doom, only nostalgia would convince someone to buy this game.


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Posted on: July 29, 2013

wildeh

Verified owner

Games: 35 Reviews: 4

Very repetitive

There are some new ideas in this game compared to Wolf3D but when it comes to playability and atmosphere it's nowhere near. The impossibility to circle strafe just sucks.


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Posted on: August 13, 2010

RamzesXIII

Verified owner

Games: 323 Reviews: 8

Not exactly Doom, but still much fun!

Planet Strike, the sequel of the original Blake Stone, adds many interesting tricks which don't make it a totally "new" game, but it's pleasant and less "Wolfenstein-like" than it's precedessor. Those tricks are i.e. weapon bobbing, new map system, one new weapon, traps and bomb, which you must use on the specific object to end each level. Also, there is much more types of mutants, sadly without any new abilities or attacks, and some of them are just boss creatures from original Blake. 20 levels of PS in comparison to 60 of BS isn't overwhelming, but trust me, they won't be a breeze (maybe if you choose the 1st difficulty level, coward). Planet Strike is also harder, looks better (and darker), and overally makes a great addition to collection of "corridor shooters".


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Posted on: June 3, 2018

zerodin

Verified owner

Games: 509 Reviews: 87

A great sequel to a good game.

Nothing beats Doom, but that didn't stop lots of developers from trying to make something like it! Planet Strike is a sequel to Blake Stone: Aliens of Gold, running on an even further improved version of the Wolfenstein 3-D engine. Now you have higher resolution weapon sprites, diminished lighting and an objective-based gameplay loop that includes finding a detonator, blowing up the security system for that floor. More enemy types per level are thrown at you now, with alien edits of the human-style enemies from the prior game being joined by several monster-type enemies. This is fun and well made, though a shorter ride than it's prequel. On the other hand that means it doesn't overstay it's welcome.


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Posted on: March 2, 2025

McFluffyStuff

Verified owner

Games: 313 Reviews: 8

It's Like Aliens of Gold but Different

The improvements made on the Wolf3d engine really shine here when it comes to looks. Everything looks improved on from Aliens of Gold. The new weapon sprites are bigger and look so much more detailed. The lighting is much better and a little darker instead of everything being vibrant and bright giving it a better feel (at least to me). The new enemy sprites look way better than AoG (even though most of the enemies are the same ones from the first game). Maps have better detail to them and ending each level by needing to find a detonator to blow up that floors security system helps change things up a bit. But not everything is better in Planet Strike. - Since most of the weapons and enemies are recycled from the first game with a fresh coat of paint on them, it makes Planet Strike feel like just some DLC for AoG and not really a standalone adventure. The guns make the same sounds as they did in AoG. The enemies make the same sounds as they did in AoG. It feels familiar and lazy at the same time. - The changes made to your map are fine but it's just not as good as in AoG. Sure, you can zoom in and have it reveal secrets to you (and there is a charge needed to keep it going) and that is fine but doesn't come close to how good the map in the first game was. There will be times where you will get lost and won't be able to open your map because it is always on the bottom of your screen now (unless I am just dumb and didn't know how to open it). - Planet Strike is shorter than Aliens of Gold. For some, that might be a bad thing, but I think it helps PS from overstaying its welcome. Later levels do feel a little bit rushed like they did in AoG. If you enjoyed AoG, I think you will find some enjoyment with Blake Stone on his second adventure. More of the same can be good sometimes and I think the little bit of changes made do help keep things feeling fresh till the end


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