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Blade Warrior

in library

3.8/5

( 8 Reviews )

3.8

8 Reviews

English
Offer ends on: 10/22/2025 09:59 EEST
Offer ends in: d h m s
4.992.49
Lowest price in the last 30 days before discount: 2.49
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Blade Warrior
Description
The beast was present in the land and from tower to tower the sorcerers voice called upon him. As night encroached and set the sun to flight, so his legions made ready to conceal the tablets that would see daylight banished forever. So, as the same last bloody light drained from east to west, the...
User reviews

3.8/5

( 8 Reviews )

3.8

8 Reviews

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Product details
1991, Image Works, ...
System requirements
Windows 7, 1 GHz, 128 MB RAM, Any 100% OpenGL capable (Card or Onboard), 1 GB available space, 3D gr...
Time to beat
12.5 hMain
-- Main + Sides
22.5 h Completionist
17.5 h All Styles
Description
The beast was present in the land and from tower to tower the sorcerers voice called upon him. As night encroached and set the sun to flight, so his legions made ready to conceal the tablets that would see daylight banished forever.

So, as the same last bloody light drained from east to west, the paladin came forth, ready to do battle against the legions of the night, using all his might and skill in this tale of swords and sorcery.

FEATURES

  • Explore a strange and deadly world where the minions of Murk roam throughout the land
  • Defeat your enemies with advanced swordplay mechanics
  • Collect artifacts to increase your strength and to trade with the 7 Wizards
  • Craft spells using ingredients scavenged throughout the world
  • Find the ancient stone archways to traverse across paths

Copyright © 2019, Throwback Entertainment Inc. All Rights Reserved.

System requirements
Minimum system requirements:
This game is powered by DOSBox.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
12.5 hMain
-- Main + Sides
22.5 h Completionist
17.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04, Ubuntu 20.04, Ubuntu 22.04)
Release date:
{{'1991-01-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
12 MB

Game features

Languages
English
audio
text
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User reviews

Posted on: July 23, 2024

Lady_Ora

Games: 117 Reviews: 1

Great game, but please add Amiga sound!

I love this game for its unique creepy atmosphere and some pretty original ideas for back in 1991! But, however, the PC version has - as others have already noted - sound effects far inferior to the Amiga one. Thus, a big plea to the GOG people: please consider adding the Amiga sound effects and soundtrack in a later patch! It would make the experience definitely a 5-star one.


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Posted on: August 22, 2024

BananaJane

Verified owner

Games: 1041 Reviews: 33

Shitty version with no graphic settings

If you want to play this in a window you'll have to sit really close to the screen


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Posted on: November 17, 2023

dacid999

Verified owner

Games: 173 Reviews: 13

hEm-counters a..gain

A flashback to the beginning age of computer game motion graphics, around the time of point and click text ui scripted graphic adventures and after the first text only RPGs you can see the start of advancing more and more graphics in game software as hardware made it possible, not all free to roam condtions! Taking off you could buy something majorily destractive with ten dollars away from 3d fps, for a look at what comes first in initial game carriage, with beautifully constructed transports to other worlds and developers able to make something interesting to technically mess with; it would give your all in your perusing personality. The front powerful to render in new consciousness, colours hemming in over time and in spacial drives back and forth a worthy concept to meander along the way of. Unkeeping back your practice in play. In Blade Warrior the graphics were daring and the 'world' very big, handpainted backgrounds here (in 2bit colour!) and portals to different areas (I've heard that before now). For all the littler computer resources you could see developement because the mechanics and graphics reached peoples abilities directly and would take (relatively!) more effort than results in multinationals, you would welcome any new adventure even on worser scenario, then as times came about there were the ever present painings, to keep reined in but convoluting as times changed, giving reach of the heavens(!) today. The best you could do was keep up with it and give your senses for a few more goes at a refrained outing into graphical splender. That's where you can see the bold explicatives in the first of kinds of user ability and the kind handing back of display and victory as invention proceeded to evolve an outland of positive efforgy and preyers.


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