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Blackguards Special Edition

in library

3.5/5

( 83 Reviews )

3.5

83 Reviews

English & 11 more
Offer ends on: 23/09/2025 09:59 EEST
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11.991.19
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Blackguards Special Edition
Description
What happens when the only hope of a threatened world lies not with heroes in shining armor, but in the hands of a band of misfits and criminals? Blackguards, a new turn-based strategy RPG, explores this very question. You will discover over 180 unique hex-based battlegrounds within a dark and matur...
User reviews

3.5/5

( 83 Reviews )

3.5

83 Reviews

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Product details
2014, Daedalic Entertainment, ...
System requirements
Windows Vista / 7 / 8 / 10 ( Vista SP2 or later OS recommended)recommended, 2 GHz Dual Core, 2 GB RA...
DLCs
Blackguards: Untold Legends
Time to beat
40.5 hMain
44 h Main + Sides
58 h Completionist
43.5 h All Styles
Description
What happens when the only hope of a threatened world lies not with heroes in shining armor, but in the hands of a band of misfits and criminals? Blackguards, a new turn-based strategy RPG, explores this very question. You will discover over 180 unique hex-based battlegrounds within a dark and mature story of crime, drugs, and murder.

Play as a warrior, mage or hunter and customize your character's skills as you see fit. The challenging campaign delivers a story of doubt, treason and loss. You decide the course of the story at key turning points and determine its outcome.
  • More than 180 unique battlemaps provide ever-evolving and novel challenges.
  • Make sure you have plenty of snacks, as this dark fantasy adventure has 40+ hours of exciting play time.
  • Lead up to five characters in your party to glorious victory or devastating defeat.
  • Enjoy enchanting hand drawn backdrops. They're beautiful even when your party members get their asses handed to them.
  • Your choice of spells, skills and abilities determine your battlefield tactics. Aggressive? Defensive? Tactical? It's your call how to tackle each challenging encounter!
  • Use interactive objects like bee hives or barrels to your advantage in combat, or blow yourself up by carrying a torch into flammable swamp gas.
  • Dish out some serious damage with 40 special abilities and more than 90 spells... or find yourself on the other end and get obliterated.

© 2014 Daedalic Entertainment GmbH. The Dark Eye is published under license of Chromatrix GmbH. The Dark Eye is a registered trademark of Significant Fantasy Medienrechte GbR. Blackguards, the Blackguards logo and the Daedalic logo are trademarks of Daedalic Entertainment GmbH. All rights reserved.

Goodies
manual avatars wallpapers developer interview (English) developer interview (German) soundtrack (MP3) soundtrack (FLAC) manual (German)
System requirements
Minimum system requirements:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
40.5 hMain
44 h Main + Sides
58 h Completionist
43.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2014-01-22T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
5.4 GB

Game features

Languages
English
audio
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Deutsch
audio
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español
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français
audio
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italiano
audio
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polski
audio
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português
audio
text
Türkçe
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český
audio
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русский
audio
text
日本語
audio
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한국어
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User reviews

Posted on: June 9, 2022

Cam.851

Verified owner

Games: 187 Reviews: 6

What a waste of time!

So I thought I'd give this a go despite the mixed reviews... nd I kind of wish I hadn't. At first I thought it was pretty good, with nice atmosphere, a decent script for the characters, and good voice acting. Then I releaised it was basically just one tactical fight after another withotu much in betwee. That was ok, just barely because in small doses it was still fun and I was enjoying the banter and script (such as it was). Then I got to the 'Nine Hordes'. What a load of rubbish. 9 consecutive battles without a chance to heal or re-equip. Each on a gimmicky battlefield. Essentially a bunch of repetative SLOW puzzle-battles meant to be replayed till you understand each. Too bad if you didn't complete the prior one perfectly or cheese you way back to full astral points by tediously waiting with one enemy left on each map till you had recharged (and I hate having to cheese stuff)! No! Bad design! Stop wasting my time! If I want to drudge forward through something boring I'll go do the housework. Short, sharp, challenging and fun is a good puzzle or battle, zillions of rounds of slightly repetetive drudge is not! If I'd known this idiotic sequence of fights was going to just suck any redeeming qualities out of the game, I'd never have played as far as I did. Now you have been warned you can avoid this poorly designed rubbish


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Posted on: December 30, 2018

OmoroteHideoshi

Verified owner

Games: 40 Reviews: 1

Looks promissing but quite annoying

I was super excited when I started to play the game. But when I got into the middle the game started to be super annoying. You must play missions again and again and again in order to win and continue in the game. If you value your time and this game will be simply a major waste - frustrating and time consuming.


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Posted on: February 25, 2023

Flor4

Verified owner

Games: 44 Reviews: 5

Pretty good

I liked this game. The voice acting is a main positive for this game. The story is also pretty good. The con: simplistic towns where you cannot do much... I wanted to complain about the prices, but overall this is actually a balanced aspect : everything is expensive (like very), and the items you get are quite rare/sparse, which makes resource management a necessary approach (and this is something I like; I don't find it fun to have unlimited mana/health pots and other consumables, or to be able to buy the best armour set after you completed 10% of the game).


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Posted on: August 25, 2024

topgwim

Verified owner

Games: 184 Reviews: 13

Good game wih certain flaws

I enjoyed the story, and for someone who was not familiar with Der Swarze Auge Universe, the setting was surprisingly interesting. To spoil the story a little bit, you basically get framed for something you didn't do, bust out of the prison thanks to a certain dwarf, to then go on a journey to seek the answers to your conundrum. The companions have presence and the voice acting was absolutely superb. I do however feel that the game loses some of its steam after you deal with the "Alchemist" - story perspective. In terms of the system, it is a turned based game with a steep learning curve that at times felt complicated, and at others not as intuitive as it should have been. I did however power through it to the point where I managed to grasp it, and even started to appreciate some of the decisions it gave me. Forget going into this blind however, open up an online guide for the sake of your sanity. Also, forget thinking that if you roll Wizard you're gonna end up becoming a God of the battlefiend. You're a buff and utility character in this game. However, there's potential to make your Wizard into a hybrid that also uses archery, or even does some melee. The class balance is also all over the place with a lot of abilities being poorly implemented from TTRPG, and thus certain options become less good compared to others. For instance, I wanted to play a Rapier character with a back-up sword to deal with certain enemies that are immune to piercing damage (undead), I found out that this was strictly inferior to 2h Hammerblow approach, which does 3 times as much damage for less effort. While the game is interesting with some challenging fights in the beginning, once you unlock more abilities and spells (like hammerblow and haste), the game really degenerates and becomes too easy. The final battles do not offer the same kind of challenge the early ones did. The narrative ending was a bit of a letdown as well, like they run out of resources and had to cut it short.


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Posted on: January 1, 2015

Whark

Verified owner

Games: 107 Reviews: 2

Great System with Flawed Encoutners

Interesting characters, great gameplay mechanics, and wonderful skill system hindered by overly specific encounter design. Most of encounters in this game that I made it to had a very puzzle-like design where the player is supposed to guess how the designer wants them to play it. There is some great gameplay that doesn't get much time in the spotlight because of the lock and key design of the encounters. While this may appeal to some I felt hindered by it.


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