Posted on: May 6, 2019

Rostelle
Verified ownerGames: 130 Reviews: 6
Decent sequence of combat scenario puzzles
This game was not quite what I expected. It is not an out and out RPG and it is not especially similar to it's predecessor. It is a sequence of short strategy based combat puzzles with an element of RPG style character building. There are four main party members throughout most of the game and a number of mercenaries with different skills (who fight for the hero based on something approaching religious ideals so don't need paying). Each combat puzzle provides Action Points and upgrades (the upgrades can be: attributes for party member/mercenaries, additional special skilled mercenaries, availability of extra equipment). Everything to this point in no way detracts from the experience. The character building options are a numerous but a little less interdependent than is often the case in out-and-out RPGs but on the other hand you get to select which mixture of party members/mercenaries will take part in each combat (I feel this sort of balances quite well). I only really have one critique. I bought this expecting something RPG-ish and I would usually expect a lot of replayability in an RPG. I didn't feel this was especially challenging (I found three particular combat scenarios needed more than a couple of attempts) and having completed it feel like it is fully solved and I am therefore unlikely to replay it.
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