Black Skylands Demo is available here
All players who purchased Black Skylands during Early Access will receive the exclusive pre-order bonus items!
Black Skylands is the first steampunk experience that combines elements of open world, sandbox, top-down shooter, and action-adventure games....
All players who purchased Black Skylands during Early Access will receive the exclusive pre-order bonus items!
Black Skylands is the first steampunk experience that combines elements of open world, sandbox, top-down shooter, and action-adventure games.
Prepare to embark on a remarkable journey as Eva, a skilled and valiant young marshal, fighting to protect her people from the invading Falcons and Swarm. Take command of your own airship and embark on an expansive journey through a world of boundless skies. Gather resources to craft powerful weapons, upgrade your ship to new heights, unearth ancient secrets, and engage in thrilling battles beneath your ship’s sails.
From the depths of the unknown sky, a formidable threat looms. Follow Eva's journey as she ventures forth to uncover the hidden mysteries within the dark clouds.
FEATURES
Fight in the skies and on land. Conquer enemies using an array of upgradable weapons in both aerial and ground combat.
Choose your airship. A maneuverable sloop, a spacious barge, or something in between — choose the airship that fits your playstyle.
Gather resources for powerful upgrades. Upgrade your weapons and ship to unleash devastating firepower against the invading forces.
Defend the floating islands. Liberate the floating islands of Aspya, restore the land, and defend the inhabitants against future threats.
Explore an expansive open world. Navigate through forests, farms, snowy landscapes, and uncover the unseen wonders of the skies.
Embark on thrilling raid missions. Finished the main storyline? Push your skills to the limit, face diverse challenges, annihilate hordes of enemies, and earn unique rewards!
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
The plot is simple, but good. Initially it felt like just as reason to go out there and fight pirates, but there are a couple plot twists, which I won't spoil.
I don't play shooters much, so can't really compare that part to anything - playing on Easy difficulty, it was all right, bosses provided some challenge, but nothing too hard to beat.
Before the bosses, there usually was an object to refill your health, medpack(s) and ammunition, so you didn't go in without.
I only died against one of them, but when that happened, I got placed just before the fight, not having to fight my way to the boss again, so that's good.
Generally consequences of death are pretty small.
There's a few models of ships to pick from, unlocked as you progress, and different ship and personal weapons to pick from (also acquired or possible to buy with the progress of the game). Upgrading ships and weapons costs materials, which you collect in the world (and also making and/or upgrading some buildings).
There's also exploration and puzzles - I liked the former, and mostly the latter. Only one puzzle had me resort to the Internet when I got stuck.
Overall I give it 4 out of 5 stars, there were a few bugs, but nothing game breaking.
Really cool game.
Saw ending coming at the opening cut scene, but was still cool to follow through.
Thing about this game is that it's charming as hell. Your little moth and her carrots, the graphics, the bosses, the over-dramatic NPCs. Even how you handle falling off an island and how you fix it is cool. And kicking dudes into the abyss is dope. It's immersive in its weapons customization, ship building, even refueling and repair and stuffing supplies in the hold, all of it is done in-engine or shows up in-game. You repair by fixing smoking bullet holes in your ship by holding E (meaning combat repairs are possible), you refuel by grabbing a tank of fuel and pouring it into your little outboard gas tank. Sound design is also immersive. Flying your airship, hearing it creak. Gunfire. Nice.
Gunplay and ship2ship combat super smooth, rewarding, requires a bit of strategy (most times: sometimes you just get an NPC caught where their AI fails them and just wail away on 'em till they pop). Bosses are nasty difficulty spikes.
A lot of the systems feel a little shallow: gun mods essentially increase damage, full stop, and a Level 2 scope contributes less to damage than the Level 3 scope you just found. Neat thing is the gun graphics change and the handling does change a bit, but could've been better. You'll see what I mean when you play.
Very little grinding, which was refreshing: I didn't have to mine nine tons of sheet metal to make a "HARDENED TRIGGAR" that makes the "SUPERIOAR ACTION" fire "hEXPLOSIVE SHELLS," i.e. the game isn't Far Cry or Fallout 4.
Ship upgrades and different ships are cool. They're all functionally different, and there's no small fast armored shooty ship that makes all your earlier ships redundant.
So it's actually quite fun. And not so long it wears out its welcome, but you can still turn around and 100% it by murdering every sky pirate on (off?) Earth when you hit the end.
This game should get more eyes, a lot of fun, a lot of great times, a lot of customization as well.
A lot of the characters are really good as well.
Give this game a go, there is a demo if you are skeptic about it.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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