BioShock Infinite Complete Edition includes the following DLC:
BioShock Infinite: Burial at Sea - Episode One
BioShock Infinite: Burial at Sea - Episode Two
BioShock Infinite: Clash in the Clouds
BioShock Infinite: Columbia's Finest
Indebted to the wrong people, with his life on the line, veteran...
BioShock Infinite Complete Edition includes the following DLC:
BioShock Infinite: Burial at Sea - Episode One
BioShock Infinite: Burial at Sea - Episode Two
BioShock Infinite: Clash in the Clouds
BioShock Infinite: Columbia's Finest
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret.
Key Features
The City in the Sky – Leave the depths of Rapture to soar among the clouds of Columbia. A technological marvel, the flying city is a beautiful and vibrant world that holds a very dark secret.
Unlikely Mission – Set in 1912, hired gun Booker DeWitt must rescue a mysterious girl from the sky-city of Columbia or never leave it alive.
Whip, Zip, and Kill – Turn the city’s Sky-Lines into weaponized roller coasters as you zip through the flying city and dish out fatal hands-on punishment.
Tear Through Time – Open Tears in time and space to shape the battlefield and turn the tide in combat by pulling weapons, turrets, and other resources out of thin air.
Vigorous Powers – Throw explosive fireballs, shoot lightning, and release murders of crows as devastatingly powerful Vigors surge through your body to be unleashed against all that oppose you.
Custom Combat Experience – With deadly weapons in one hand, powerful Vigors in the other, and the ability to open Tears in time and space, fight your own way through the floating city of Columbia to rescue Elizabeth and reach freedom.
1999 Mode – Upon finishing BioShock Infinite, the player can unlock a game mode called “1999 Mode” that gives experienced players a taste of the kind of design and balance that hardcore gamers enjoyed back in the 20th century.
There's not much RPG to it but it's a good shooter with some story to it. Game looks really nice, plays nice and the Columbia is just gorgeous. The story was the problem for me as it was interesting but it had some plot holes that caused me a "mind blowing" experience at the end of the game. But i had a lot of fun with it so solid 5 imo.
I had a good time with B:I as a story-driven single-player experience, but it falls down a bit when looked at in terms of the gameplay and story. The upgrade system in particular is unbalanced and actually annoying to use. There are DLC upgrades that are flat-out cringeworthy (+50% damage against the strongest enemies in the game? Sounds like something that came from a corporate suit, not a game developer). The ending is absolutely WTF-worthy and unsatisfying as the story contorts into almost Final Fantasy 8 levels of nonsense to deliver its plot twist for the protagonist. Still, before that there are plenty of cool setpieces, the gameplay is fun enough, if unspectacular, and the game definitely has a very distinct setting as well as a couple of memorable characters. Definitely worth a playthrough, but neither life-changing nor revolutionary.
Listen to no detractors of this game. It's a masterpiece; an absolute masterpiece. I've been playing video games since Pong came on the market and this one ranks up as #1 in my book. The reason is that for a game to be great or destined to be an essential game in game history it has to cover all the bases.
Namely, the story has to be engaging and this one is as engaging a story as I've ever played. Filled with fantasy, mystery and intrigue, it's richness is revealed slowly to a fantastic, inevitable conclusion.
Secondly. the game should have action and Bio Infinity has plenty of it and the boss encounters, although they could be a little more difficult, are still challenging without being overbearing.
Dialog is important and the dialog in this gem leads you through the story just enough for you to continue wanting more.
Lastly, the mechanics. How anyone could complain about game mechanics for this one is beyond me. The ground breaking mascot system is quite stunning having not quite been achieved like this prior. The "mascot" is not only a tag along character but is integral to the story itself. Not only that but there is an intimate involvement not only in the character but in the game mechanics.
The environments are first class as you move through a perfect society to watching that society utterly break down because of a far more deeper reason then you are led to believe. Trust me, if you play this and can't find any of this true, go see your psychiatrist because you may be insane.
I honestly don't get why this is such a well reviewed game. Formulaic, simplistic, unimaginative gameplay. Derivative story and characters. The world is just basically the negative connotation of Americana on steroids, not exactly original. And its basically just linear checkpoint game to little voice acted cutscenes.
The only positives I can think of is that it really does look beautiful and the voice acting is pretty good. But why you'd want to slog through boring and repetitive shooting galleries just to hear a voice acted checkpoint cutscene, with vacuous dialogue is beyond me.
If you liked the other bioshock games and you want more of that, you'll probably like this one. But really don't expect much more than what was done before.
i must say this game changed my perspective on fps
i always played competitive fps games such as cod or cs and then i ... well this happened.
i remember playing this at my cousins place because they had a very good tv and well lets just say they werent interested in games my cousin himself sayed he outgrew them and then the visuals grabbed their attention and then the soundtrack and he played a little and next thing i now i wake up from my afternoon nap and my cousin is playing and elizabeth doesnt have a ponytail
just gonna say viewchanger its just fantastic it immerses you in the world of the game just dont break immersion and finish the game in one to three settings you dont have to find everything on the first playthrough actually replaying for finding every little detail is one of the joys of the game
i played the game back when it came out on xbox 360 and well no dlc but i hear they are good
just bad offline save system or was it my xbox clock
anyway bad big daddy equivalent, dont like the handyman but songbird is simply hair raising and in one word FANTASTICO
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