For centuries, the planet Hillys has been bombarded by a relentless alien race. Sceptical of her government's inability to repel the invaders, a rebellious action reporter named Jade sets out to capture the truth. Armed with her camera, dai-jo staff and fierce determination, she discovers shocking e...
For centuries, the planet Hillys has been bombarded by a relentless alien race. Sceptical of her government's inability to repel the invaders, a rebellious action reporter named Jade sets out to capture the truth. Armed with her camera, dai-jo staff and fierce determination, she discovers shocking evidence leading to a horrific government conspiracy and is forced to battle an evil she cannot possibly fathom.
Join the Rebellion as action reporter Jade, join an underground resistance group and expose your government's secrets using stealth, force and wits. Stop at nothing until your people know the truth. Expose the Conspiracy. Enter a futuristic world full of deception, where nothing is as it seems and exposing the truth is the only hope of restoring freedom.
So, I start up the game setting everything to max settings. I get greeted with texture flickering and letter boxing at 1080p. Why is there letterboxing? I go into the game and the game starts up looking okay until it gets to the part with the asteroids and then graphics start flickering like crazy and everything desyncs. What the heck is wrong with this port? Why is there no controller support? Why do the "most useful" reviews ignore these glaring flaws?! I feel like people were paid to say it's a masterpiece when it's a steaming pile of dog shet.
Mind you, the game itself is fine on consoles, just not on GoG though.
Beyond Good and Evil deserves its status as a cult favorite. First off, while everything is made of chunky polygons and big pixels, it’s still a good-looking and atmospheric game. The color palette is vibrant, the character and world designs are fantastic, it has a lot of solid animations, and the soundtrack (which is included for free in this release!) is as varied as it is excellent. I would describe it as a playable cartoon with a lot of charm, humor, emotion... and even iconic characters and interesting themes!
BGnE is very Zelda-like in its presentation and includes multiple gameplay styles: despite this “jack of all trades” approach, everything works as intended and it’s a fun game throughout. While I think the camera is weird at times and the stealth mechanics are not very well introduced, I never felt I was struggling against the controls, and had a blast for the entirety of my 10-12 hours playthroughs. A common criticism is that the gameplay is simplistic, but I don’t see it as an issue: it’s simply not a game you play for the challenge, and the intuitive controls and rather easy difficulty makes it a good pick for younger and inexperienced players.
My only big problem with BGnE is the quality of its PC version: it’s a playable but low-effort port without noticeable improvements, controls you can’t rebind, and unfixed performance issues that already existed on release and have only gotten worse on modern systems. You may need to tinker with graphical options and install some fan-made patches for it to run well, and some framerate issues and bugs are likely to subsist anyway.
In short, while I would recommend avoiding this particular version if you own a console to play it on, you should definitely give this game a try. Those were the times when developers put a lot of love and effort into making their games unique and memorable, and BGnE is a great example of that: to me, it just oozes childhood memories, even if I never got to experience it as a child!
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