Posted on: September 13, 2014

mpcheu
Verified ownerGames: 112 Reviews: 6
Good Potential, but frustrating
It has the POTENTIAL to be a very good game. However, it just isn't. I'm guessing all the 5* reviews on here have to be from people who reviewed it after only the first level, when there's a lot of exploration and not a lot of combat. At that point, the game's shortcomings don't become apparent. On the plus side, the general concept, story, character design, graphics are all there. It has the feel of a good console adventure game, with jRPG type characters. On negative? The game doesn't handle the camera positioning and control orientation very well, especially in tight spaces. Later in the game, you'll be crawling through factories and doing a lot of combat against tougher foes. Some that won't take any damage unless taken by surprise. The problem is that the game has a nasty habit of rearranging the camera orientation multiple times or totally spazzing out in tight quarters. This is a pain because you'd be running away or carefully maneuvering a minefield one minute and suddenly find the camera angle and your travel direction reversed -- right back at the invulnerable enemies or into a bunch of mines or a laser field. At other times, when there's a wall anywhere near your character, the camera appears to reposition itself inside the wall and get stuck there -- granting you a view of grey or tan nothing and jumbled polygons and no way to see what's going on. Sometimes this corrects itself, or you can use the "compass" or "camera" view to compensate. Often, the only way is to restart from the last save and hope it goes better the next time. None of this is an issue in the early levels because it's all exploration and relatively open spaces, with no sneaking, traps or invulnerable enemies. Later in the game, however, this is a serious bug. It's a good game, right up until you get half way, then it's all frustration.
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