Posted on: May 17, 2025

Iosakeaton
Verified ownerGames: 101 Reviews: 2
Sounds Promissor
Is a little bit confusing the job part, and you really need the money, but the games is good
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Game length provided by HowLongToBeat
Posted on: May 17, 2025
Iosakeaton
Verified ownerGames: 101 Reviews: 2
Sounds Promissor
Is a little bit confusing the job part, and you really need the money, but the games is good
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Posted on: June 9, 2025
etherson
Verified ownerGames: 81 Reviews: 1
Beholder 2
This is a great WhoDunit game with simple choices and minimum action. But choices add to consequences.
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Posted on: November 6, 2024
MulletMADCHAUBS
Verified ownerGames: 161 Reviews: 1
Ultimate, Amazing
What a game, specially the prologue, what an opening.
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Posted on: January 12, 2025
egwannab
Verified ownerGames: 23 Reviews: 3
Pretty fun
I like the game/character design. If you have time to work through the entire storyline, enjoy. If not, find a walkthrough...you still get the story but all of the acheivements and a quicker finish of the game as well.
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Posted on: July 18, 2023
SCARaw
Verified ownerGames: 237 Reviews: 55
Better than Beholder 1, no real choices?
Easiest way for developer to add branching path or add choice is at the end Lets Start with presentation: Beholder 2 looks fantastic and really give the vibe of Totalitarism Intro cinematic and visual presentation of the game scenes is great Music; 2 tracks, boring work music and slow apartment music both tracks are good enough to endure them during the game personally turning off music in the game became valid options with this title Gameplay weakest part of the game! 1st job is quirky, but interesting, give insight into live and world of beholder 2nd job is most boring soulcrushing and idiotic task you have to endure, naturally developer with brain damage decided its so good that he made mandatory event to do it 10 times! 3:20:00 of this amazing experience as mandatory task and after this SUPERGAME around 20:00:00 hours of this amazing work design or gameover 3rd job is interesting, but again mandatory 10 times and you unlock it very late and it also not very good for mental health of people who are always perfect like me Promotions - part of the gameplay game made it easiest to promote by playing as selfish ass and ruining bosses Bosses are made evil on purpose and by fighting evil in evil totalitarian game its easier for me to get the promotion...it is made this way by story reasons, but why 10 000 not 15 000? just so i can suffer repeating same job 300 times or shit on my co-workers lives? Story is quite good, but not worth it only good we did in 1st floor, 2nd floor is 20x faster and more rewarding by 2x murder 1x help 3rd floor is the same or worse, all co-workers helped/died are the same you never see them again Ending is spit in the face which is kind of what you deserve for playing that long... hardest endings in the game require your ex-bosses to be alive xD this is so stupid, normally supporting bad guy is the selfish beneficial option, but not here Audio and sounds effects: everything is great here, doors, steps and muffle talks are perfect!
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