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Becastled
Description
Freshly updated Becastled DEMO is available
here.
Becastled is a cozy-meets-challenging strategy game that combines city building with RTS-like tower defense. You are the lord of the Sun Kingdom, leading its final stand against the Moon Beasts.
Design and build your castle, gro...
Becastled is a cozy-meets-challenging strategy game that combines city building with RTS-like tower defense. You are the lord of the Sun Kingdom, leading its final stand against the Moon Beasts.
Design and build your castle, grow a settlement, and prepare your people for the nightly siege. By day, gather resources, place buildings, raise walls, and lay roads, keeping your subjects happy with taverns and decorations. By night, man the battlements, unleash ballistas, and hold the line until dawn.
The siege horns sound at sunset. How long can your fortress hold the dark?
BUILD A CASTLE BY DAY
Transform a humble village into a true medieval city. Lay farms and markets to keep your people fed, gather wood and iron for construction, and raise walls, watchtowers, and gates to protect your keep. Build a fantasy bastion where life flourishes under the sun!
KEEP YOUR PEOPLE HAPPY
Satisfied subjects work harder and fight with greater courage. Sawmills may sour the air, but lively taverns and street decorations lift every spirit. Balance comfort and function to keep your kingdom strong through each long night.
DEFEND AGAINST SIEGES AT NIGHT
At sunset, the Moon Beasts strike with battering rams, siege towers and even dragons. Layer your defenses with walls and iron gates, rain fire with catapults and archers, and withstand ever-stronger assaults until sunrise.
TRAIN AN UNSTOPPABLE ARMY
Forge weapons and armor to prepare your warriors for the siege. Advance from basic infantry to an army with ballistas and trebuchets. Archers, swordsmen, and pikemen will fight to the last if you train and equip them well. If the walls fall, rally every villager to defend their home.
TURN THE LAND TO YOUR ADVANTAGE
Hills, rivers, and forests can be your castle’s best allies, offering natural moats and tactical positions. But shifting seasons can betray you. A river shields you in summer but freezes solid in winter, creating a bridge for your enemy. Adapt your defenses and stockpile resources ahead of time.
BUILD, DEFEND, EXPAND, REPEAT
A strong economy fuels a stronger army. Grow your domain, claim new lands, and mine precious Sunstone to raise buildings and keep your people safe.
As your settlement expands, you will push back the forces of the night. But will you have the strength to end the ancient war between the Sunfolk and the creatures of the Moon?
System requirements
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
The core of the game is fun and addictive but it does currently lack options and variety, then again it is still in development and for 20 bucks it is good value. This is my first review too, why because this great little game deserves to be played.
Although very repetitive and simple, the game is enjoyable. Overall, this is a city builder and you are under attack every night and have to defend yourself. The longer you stay, the harder it gets.
But the biggest problem, and a really serious one, is performance. After 25-30 days, the city grew and the number of attackers increased. FPS dropped to 10 or EVEN LESS.
For such a simple low poly game it's just makes no sense and it ridiculous.
Cute game, reminded me a lot of Castles by Quicksilver Software (1991 - Amiga). However, there is no endgame and too many bugs when enemies attack the castle (blocked or non-eliminable enemies that force you to wait the entire battle round). Too bad!
Bought it some Weeks ago and had a lot of fun playing it. Sure it’s in Dev but it’s worth the money in current State. Bugs get constantly fixed an new Features are added step by step.
I bought the game just to enjoy the castle building, but the game provides me with limited freedom of what can be done, the buildings are just "tokens", there is no deeper fortification logic behind the game. And the plot about good sun folks fighting evil night folks is the dumbest one I've seen for years.
This game is waiting for a review. Take the first shot!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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