Posted on: April 14, 2017

mmkk
Verified ownerGames: 155 Reviews: 3
easy addictive boring tedious quirky game
let me first comment that if you think there are 4-5 missions per game or that 10 blueprints of an alien ship unlocks it in this game, think again. this game is very quirky, so much so that you have to wonder if it is by design or mistake. gameplay is easy to learn. select a command ship. select a play level from easy, normal or hard. select a space geography from random or endless. outfit your ship with the limited bonus points and scrap (credits) initially provided. go to the starmap and jump to a sector to begin combat. the game ai controls where you enter a sector and who you will combat. you have directional control of your ship(s). the ai controls weapons firing. the ai controls when you can leave a sector by opening the starmap to allow jumps. sometimes you can leave mid combat, sometimes you can't. you gain bonus points and scrap by destroying the enemy. scrap is used to buy up to 2 more ships for a fleet and more weapons or shielding. bonus points let you upgrade weapons and shielding. losing your command ship brings permadeath and you have to start over again. you can save and return to the game later with the escape key. most players can win easy and normal games without much trouble, hard games are more difficult because you are given less initial scrap to outfit your command ship with and the last missions of the hard game get tough. the game often gives comments when you enter a sector that take game/display control away from you. when you regain control the display is often not reset to the way it was before the comment. your ship(s) may not even be on the display. in combat this can cost you the game. this game is not very user friendly. if you save and leave the game, useful game info is not provided when you return. games normally have 4-5 missions per game. i have played games with 10 or more missions. why? i don't know. the extra missions seemed tougher than usual, though. you are supposed to unlock alien command ships when you obtain 10 blueprints for a particular ship in combat. i was playing on experience level 57 with 35 total alien ship blueprints when i first managed to unlock one alien command ship. the odd thing was that i didn't have 10 blueprints for that ship! the ship unlocked was the malregorg, which is the first ship in the command ship list after the regular command ships. all in all, an odd game, but i did get my money's worth, so it deserves my 4 stars.
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