Baldur’s Gate: Siege of Dragonspear adds a new chapter to the Bhaalspawn saga. The events occurring between Baldur’s Gate and Baldur’s Gate II are at last revealed in this 25-hour expansion for Baldur's Gate: Enhanced Edition.Expand Your Story: Explore new areas, fight new monsters, and win new re...
Windows 7, 8.1, 10 64 bit, Dual Core Processor, 1 GB RAM, OpenGL 2.0 compatible, 5 GB available spac...
Description
Baldur’s Gate: Siege of Dragonspear adds a new chapter to the Bhaalspawn saga. The events occurring between Baldur’s Gate and Baldur’s Gate II are at last revealed in this 25-hour expansion for Baldur's Gate: Enhanced Edition.
Expand Your Story: Explore new areas, fight new monsters, and win new rewards in the Siege of Dragonspear expansion to Baldur’s Gate: Enhanced Edition. Continue the adventure by exporting your game to Baldur’s Gate II: Enhanced Edition
Explore the Sword Coast: Venture through vibrant new hand-painted areas in the classic style of the original Baldur’s Gate
Gather Your Party: The original cast returns to kick butt for goodness - along with Neera, Rasaad, Dorn, and four new additions!
Extra Class: New items, quests, and a new class: the spirit-calling shaman!
Story Mode: A difficulty setting to allow players to experience all of the story with none of the Game Over screens
Legacy of Bhaal: A new extra-hard difficulty setting for experienced players.
This excellent expansion was clearly made in the spirit of Baldur's gate 2. The characters and the plot are great (the storytelling has really advanced from BG:EE). If there were many bugs in the original version, they must have been largely fixed, because I haven't seen them (playing this in 2018).
I love the goblin shaman NPC!
First, I'd say this game is just fun. For the most part, it feels like a genuine sequel, even if you don't have the same freedom to move about in the world in this game as in the last.
One problem I have with this expansion/sequel is its length. It's far shorter than Baldur's Gate: Enhanced Edition. For that reason, I'm unsure why there is no difference in price between the two. There's also the issue that if any of your characters are permanently killed in the first game (blown apart, burnt to a crisp, etc.), they might return in this game. That kind of feels like a cheat, but it's not a big deal. I'm also a bit puzzled and annoyed by what Beamdog does with Imoen in this game.
Long time fan of Gate and similar games (Icewind Dale, Torment).
I was skeptical of this expac at first, especially with all the initial negative reviews, but I was pleasantly surprised when I finally pulled the trigger.
First, the opening movie and music is perfect. The story is as good as any the series has produced with the exception of Torment and Shadows of Amn. From the very start I was geeking out and ready to adventure!
The user interface is smoother and more user friendly than it's ever been. The new NPC's are rich in character and fun to play. The NPC banter is also much improved and more organic. The old NPCs are handled well, with everyone coming back to do the voices except Jaheria. Some minor (but good) changes to spells.
The game can sometimes railroad you, but it's no worse than Throne of Bhall (and in my opinion, better). There are still lots of meaningful choices and decisions you make have a lasting effect. Even the random encounters aren't really random, but are interesting and even offer real choices! (Do I help the dragon or the giants, for example.)
I felt the story was very good, had unexpected turns, and was a story tied to the lore of the Realms, which is awesome. The ending (the actual end of the game) was as good as I think it could have been considering they were making a prequel to BG2 (and fitting a prequel into the continuity is harder than it looks, just ask George Lucas.)
Well worth the price. I am not disappointed.
Gameplay: If you've played the Baldur's Gate games you pretty much know what to expect - this is the same AD&D 2e system. On the open-endedness vs. linear spectrum, Siege of Dragonspear sits somewhere between Shadow of Amn and Throne of Bhaal: There are fewer choices for movement on the world map than Shadow of Amn, but there are more optional dungeons and subquests within those areas than Throne of Bhaal. Some of the scripted battles are a bit of a slog and there are some weird spikes in difficulty and some fights that are less difficult than you'd expect, but overall it's what you can expect from a Baldur's Gate game.
Graphics: Beamdog did an excellent job here, in my opinion. The background graphics are true to the original style of the series, just sharper and more colorful. This is most obvious in the prologue dungeon, and then the differences just sort of fade into the background (as it should, as far as I'm concerned.) A+, they were really walking a fine line here, and they got the job done.
Story: Interesting take on the events between BG1 and BG2, but the grandness of it kind of diminishes the events of Shadow of Amn. The fan service / nostalgia pandering with bringing many of the original voice actors back is actually done in a mostly tasteful and unobtrusive way, and the one old character central to this story makes pretty good narrative sense.
Overall, pretty good!
SoD won't blow your mind but it is a nice change of pace. The tone of the story is a bit different compared to the original games but it does the job and doesn't overstay its welcome. The quests, combat encounters, and unique items are fun and interesting. It is cool to see what can still be done with a game that is this old. Don't let the boorish outrage about a very minor character who happens to be trans in a game that has had a Girdle of Masculinity/Feminity since 1998 cheat you out of a good gaming experience.
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