Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
The characters in this game are fantastic and all are compelling and well-written. However, the gameplay simply isn't fun. In lieu of any interesting way to increase difficulty, the game will throw enemies at you by the dozen. Since this is a turn-based game, this means waiting minutes at a time to actually play. The game also has a number of "puzzles" which are really just clicking on different items until something works. I've had the game since early access, and I really wanted to love it. But if I'm not talking to another character, I'm lost in a poorly designed labyrinth, waiting ages for my turn to play the game, or just generally bored and angry.
I normally don't really care ofr RPGs but i played a little of dnd so i was curious.
I think that's a fantastic game, packed with content, choices and huge secrets so huge that it seems strange that the devs put so much effort in things you will probably miss.
I highly racomand this game!
I have only two criticisms:
1: Lack of a prper tutorial, i struggled only a bit but only coz i know dnd rules, someone who doesn't know them, or doesn't know them well WILL struggle A LOT and will need a youtube tutorial
2: Lack of optimization: In DX11 the game is hyper choppy, the camera is stuttery and the game it's unplayable (at least for me running an RX580 8GB) and in Vulkan it just crashes like a lot (even after the 1# patch of the 25/08/2023)
Overall I can see people that will not click with it but i love this game and i really hope they will fix at least the crashes
Everything in this game says that too many resources were spent on too many things as such the end result is an "ok" game.
In short:
- Gameplay: boring, horrible D&D gameplay. D&D ruleset just doesn't work in a CRPG. You can't roleplay someone when everything you do is not decided by your abilities/skills, but by a roll of dice. Getting a critical failure on a very easy persuasion check with all bonuses is as bad as getting a critical success on an impossible one with no bonuses at all and some argue that this is exceptional roleplaying. Whole game gameplay is just a glorified slot machine and developers made sure that you remember this at every step with the roll dice animation.
- Graphics: at first glance game looks very visually impressive and huge in scope, but sadly it has same issue as Elden Ring - very soon it becomes background noise and you just focus on game itself and every next area I was looking for closest waypoint to not waste any more time on useless "sightseeing" as most of maps are empty in terms of useful content, but cluttered in terms of objects of no importance (and there will be no Vaati here explaining why near that river those two fishing rods are left under that specific angle)
- Story: too much Mass Effect "homage" and lots of "see it somewhere before" quests, with few exceptions, but what really got me was the ending. In this game with so many "decisions" and characters the game just ends with credits roll, obviously we can't expect from "best RPG of decade" to reflect on player's decisions made on the way to the end, no, is up to our own imagination.
- Companions: as much as they tried they aren't as memorable as companions in Mass Effect or Dragon Age Origins and some were too much "inspired" from other media, like making a companion reject all they believed in to accept the opposite
Overall a good value for its price, but not even close to a masterpiece, worth to play once (even though at this time less that 10% completed the game).
This game is such a disappointment. So many things that DOS2 got right which this gets horribly wrong. Combat and general mechanics are alright I guess (glossing over the bugs) but the interface is painful, world scripting is spotty, you'll often be talking to the floor, and they apparently don't test their patches at all.
It's just a mess. I do enjoy the story but even that breaks down in places. They've leveraged the copious pre-existing Forgotten Realms lore well enough at least. That's the only reason I'm playing it now, but if the game save (516) bug they just added isn't fixed soon I'll be forced to drop it like a hot rock.
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