Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
Give hope to be truly Great after full release, in comments we can see the same sh*t storm like in others games in this genre (ex Pathfinder).
This is not self play game like NVN or old BG - don't get me wrong those game was great, i spend countless hours on those games, but (especially NWN) whole gameplay loop was base on point and click on enemies, and if you don't play as mage or cleric there nothing else you can (or have to) do.
Those new RPG are quite different, much more tactic, plus there is much more room to make different outcome in dialogue - its great, but it also make people to feel stres sometimes, and games are to relax not to stres out or calculate outcome of every battle.
I like this new approach, and i think old BG, P:Torment or IWD and NWN 1&2 also want to use some of technics are use here but there was technical wall, so we was left which just illusion of choices and tactic battle.
I jut hope that full game will be as good as this first act we have access right now.
PS. I play on Mac, and performance is not good. Its playable on medium, but i set everything on low and change resolution to one of the lowest to be able to achieve stable 60s. New M2 chip. When they present M1 they show BG3 as example of new games capable to take full advantage of those procesor - thats why I mention this. I do not buy Mac to expect great performance in games, but this don't feel right. Hope this will get better on full release.
Words like masterpiece get thrown around a lot, but in this case I'd argue it's no exaggeration. I've been playing video games since the 90's, and a wide variety of them too. I'll admit I'm already partial to Baldur's Gate III, since I've always been especially drawn to story, character and dialogue driven games like the old Bioware and Black Isle classics, and point-and-click adventures like the Monkey Island and Broken Sword series. Baldur's Gate II is probably still my favorite game of all time, so an amazingly well made sequel such as this is no surprise to be an instant hit with me.
The writing feels just great in BG III. The story has a clever premise that makes completing the game with almost any kind of protagonist, in terms of morality and personality, a believable choice. Like most, I tend to play the helpful and heroic type of character myself, but if I wanted to be a b*****d, there's nothing in the plot (that I can remember) that would make it an incongruent choice. The language and dialogue is also written extremely fittingly for the story, and keeps the player immersed in the fantasy world. I'd probably not pay any special attention to the in-universeness of it, if it weren't for a few recent examples of the opposite, with very contemporary, non-fitting language taking me out of my immersion (Phantom Liberty, Eternal Strands come to mind). There's a bit more humor and levity in BG III than it's predecessors, but not overbearingly so, and most importantly, it's very well written, so that's another thumbs up from me.
I'd go deeper into the outstanding soundtrack and some of the best voice acting work ever done, but after writing all this I'm figuring out there's a 2000 character limit. For friends of immersion and storytelling, I think you'll love this one.
Especially significant in the modern environment, where culture has been rapidly taking the backseat to culture industry in most fields. One of the finest examples of video games as an art form.
A glorified visual novel of 100gb+ or a zoomer coomer's fever dream.
Seriously, when you see multiple broccoli top and feminist bangs options for hair as well as custom genitalia, beards for females, female voices for men and pointless 3rd option for sex you just know what type of game you're into.
And it proves to be exactly the one by continuing with hectic story and oversexualized predictable dialogues, behind which you just see those writers with mentality of an insecure, docile 20y.o.
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