Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
The camera controls are good, but not perfect, though it may be just a matter of getting used to them. Also, it's too bad that older graphics cards aren't supported enough to be able to see the map even though the rest of the game runs just fine.
The game offers a breadth of content but has been plagued by bugs since release, some older ones even being reintroduced by later patches.
The first third of the game is excellent, owning to the long early access period.
The second third of the game is, by contrast, lacking in scope. I believe the director mentioned it suffered content cuts due to the lockdown.
The third act has quite a bit of content but lacks polish, although patches have improved optimization. Unfortunately the third act can also feel quite chaotic and aimless with how much is going on. This breadth of content that isn't always connected logically can be very artificial: it feels as if they tried to cram as much content in it as they could - more like a buffet than a 3 course meal.
The way the quests open up the story and change it is just amazing.
There are a lot of options to play for everybody.
And even if you don't focus on Charisma (the dialogue stat) you get additional ways of convincing other characters.
Just Save often and for the scummy even in conversation :P
The combat can feel difficult at first but don't be intimidated and if you have family or other things to take care of in RL there is always the story difficulty so you can enjoy the game the way you like it.
A great combat focussed RPG. Lots of replayability and the storyline is fairly interesting with enough divergence that it's worth playing again to see all the branches.
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