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Baldur's Gate 3

in library

4.5/5

( 6156 Reviews )

4.5

6156 Reviews

English & 14 more
59.9959.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Baldur's Gate 3
Description
Cross-platform multiplayer with Steam is supported. Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power. Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Critics reviews
98 %
Recommend
Game Rant
4.5/5 stars
Eurogamer
4/5 stars
IGN
10/10
User reviews

4.5/5

( 6156 Reviews )

4.5

6156 Reviews

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Product details
2023, Larian Studios, ...
System requirements
Windows 10 64-bit, Intel I5 4690 / AMD FX 8350, 8 GB RAM, Nvidia GTX 970 / RX 480 (4GB of VRAM), Ve...
DLCs
Baldur's Gate 3 - Digital Deluxe Edition upgrade
Time to beat
72 hMain
114 h Main + Sides
175.5 h Completionist
115.5 h All Styles
Description

Cross-platform multiplayer with Steam is supported.




Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.

Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.

From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.


Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.



Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.


Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.



The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.


    allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.


    offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.


    based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.


    through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.


    allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!

© 2020 WIZARDS OF THE COAST. ALL RIGHTS RESERVED. WIZARDS OF THE COAST, BALDUR’S GATE, DUNGEONS & DRAGONS, D&D, AND THEIR RESPECTIVE LOGOS ARE REGISTERED TRADEMARKS OF WIZARDS OF THE COAST LLC © 2020 LARIAN STUDIOS. ALL RIGHTS RESERVED. LARIAN STUDIOS IS A REGISTERED TRADEMARK OF ARRAKIS NV, AFFILIATE OF LARIAN STUDIOS GAMES LTD. ALL COMPANY NAMES, BRAND NAMES, TRADEMARKS AND LOGOS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.

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System requirements
Minimum system requirements:

NOTE Cross-platform multiplayer with Steam is supported.

If you've played the Early Access version of the game before the release, please check out our article on potential launch issues here.

Baldur's Gate 3 EULA

NOTE Cross-platform multiplayer with Steam is supported.

If you've played the Early Access version of the game before the release, please check out our article on potential launch issues here.

Baldur's Gate 3 EULA

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
72 hMain
114 h Main + Sides
175.5 h Completionist
115.5 h All Styles
Game details
Works on:
Windows (10, 11), Mac OS X (14.7.1+)
Release date:
{{'2023-08-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
132.4 GB

Game features

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Critics reviews
96
Top Critic Average
98 %
Critics Recommend
OpenCritic Rating

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User reviews

Posted on: October 20, 2024

VoronweCalanon

Verified owner

Games: 39 Reviews: 3

Quality but a deviation from roots

I like most about the game, but it just isn't like the classic games that founded the genre. There are some modern advancements, mixed with lack of QoL and refinement. An example is very slow combat encounters that could require a reload, causing a loss of time upwards of an hour or even more. Writing is pretty high level compared to others in the space, though not without flaw; but where role playing is a concern, it manages to fumble in a few areas. For this I will give another example: In act 1, I convinced a druid to put a teifling child in prison for a short time after she stole an artifact. The teifling then attempted to run and got killed somewhat by accident by the carelessness of the druid and her pet viper. Later at the final stage before heading to act 2, the child's mother attempts to murder the druid for revenge, so I convince her to spare her life—at which point I break my oath as a paladin. This made little sense to me, and I understand the developers wanting to leave out a alignment system to streamline; though I think it was not for the better. The point in an alignment system in the first place was to allow the player some flexibility in choice, while forcing them to favor a more focused playstyle at the same time. In Baldur's Gate 3, all choices a hard set to result in specific consequences. Camp is also a very unsatisfying and simplistic system that offers very little challenge in managing your spells and abilities; and I would like to also point out the romance in the game—as it is quality, it also doesn't feel natural or earned. And unfortunately it is the only thing you really have to do in camp. So in conclusion, I like many parts of the game, but it doesn't really scratch that itch for a Baldur's Gate/Pathfinder/PoE experience. So as a triple A title, it manages a great deal of quality content, but as per usual, it doesn't reach beyond the everyday casual gamer.


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Posted on: October 26, 2020

Early Access review

ToasterImp

Verified owner

Games: 4 Reviews: 1

More DoS3 than a BG sequel

If you liked DOS1 & 2 then this will be up your alley. I feel it falls short of a D&D game from the perspective of a long-time tabletop player. Big thing that got me early on is how the Origin Story and other character creator elements become an impediment to building the character I wanted. For instance, in Pathfinder: Kingmaker I could create an undead bloodline sorcerer with skills in persuasion and perception and nothing allocated in arcana knowledge. In BG3 I see no way to choose perception and persuasion at creation time. Is this a deal breaker? If you want to build a character that is uniquely yours, yes. That character will surely have issues since they have an embarrassing lack of arcane knowledge, but that is what makes the character unique and a challenge to play. Perhaps this will change in later iterations, but I would love to see a no background option for experienced players. The other issue is Larian’s obsession with elemental effects. It set DoS 1 & DoS2 apart from their competition, but the entire “environmental effects are cool” idea is true only when used sparingly. Not DoS2 by any means, you will encounter them enough that it is a common occurrence. I hated the entire idea so I would like a lot less of this, your mileage may vary. The major positives: the story invokes a real sense of urgency. It is hard to do side quests and explore the environment due to the fear that you will become a monster at any moment. The sense of existential dread just oozes from the game. After a few hours in you will begin to lose trust in many of the NPC's that claim they can help you and even your own teammates. I really liked how they set such a dark tone for the story. If you can live with that, then the good points justify the price and early access. My hope is that the later incarnations of the game let you have more flexibility when crafting a character that long time RPG affectionados want.


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Posted on: December 27, 2024

VictoryStar4

Verified owner

Games: 25 Reviews: 1

Crossplay is a 10/10

Everything I've heard and more. Playing crossplay with my friend who is using the Steam version on PC, and I have GOG version on a mac. The crossplay is flawless, 0 bugs so far and no connection issues.


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Posted on: October 8, 2020

Early Access review

OneShotPaddy4

Verified owner

Games: 26 Reviews: 1

A Long Way to Go

First and foremost: this is not the typical "early access". This is very much an alpha test. At the time I am typing this, some enemies bug out and turn to stretch-out versions of themselves and get stuck under the floor. It's ALPHA lol! Now that the obligatory message is out of the way, let's talk about specifics. For starters, the dice system is rough. I am an actual tabletop roleplayer and game master, even I think this is rough. The way that the challenge number (the called a DC in tabletop, the number you have to beat to succeed) makes very little sense. There are times it looks like it subtracts my skill number from the difficulty to get strange numbers (like 7) and other times it doesn't seem to do that at all unless the starting difficulty of a minor task is 20. None of the math is visible. On top of that, the rolls are brutal, and they can completely derail your game to the point that you don't even know why you're playing a particular kind of character. Advantage? Not a thing, as far as I can tell. Beneficial circumstances? Also not a thing. There is almost no reason to roleplay, it's completely roll-play. Outside of the terrible dice system that forces you to roll for everything under the sun, we have the narrative. Now, some of the concepts are pretty cool. If you'e watched the trailers, you'll see them. But when you are talking to people in game, you might feel a little lost. There are parts of the lore and history that are left unexplained, so it doesn't make sense where you are, why these people are here or there, etc. and it doesn't make sense why they're arguing. It's as if your character is either a newborn who knows nothing, or the game expects you to go read up on about 2000 pages of lore before you play. Animations are solid, when they work. Bugs currently cause them to freeze or fail to activate. Textures/graphics are great. This is definitely a modern version of a game, I'm just not sure it's a roleplay game anymore.


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Posted on: October 14, 2020

Early Access review

yic17

Verified owner

Games: 52 Reviews: 1

Mostly a very unenjoyable experience

I spent 30 hours to finish the early access. I did most of the side quests. Might have missed one or two. My overall thought is that this early access is mostly a very unenjoyable experience and I wish I never got it. I spent 30 hours on this only because I make contents on YouTube so I did it for my audience. If not for them, I would most likely have stopped playing after about 10 hours. First of all, there are way too many bugs in this early access. You can basically expect a bug in EVERY scene, EVERY situation. I really think Larian should have waited one more month before putting this out and got rid of most bugs first. I thought early access was supposed to give people a good idea of the gameplay and get feedback on that. However, this early access is filled with so many bugs that I think most feedback they get will be about the bugs. Which makes the whole early access kind of pointless IMO. Secondly, it's one thing if the bugs are just visual ones. But there are some game breaking bugs that really hurt the entire experience. For example, one particular character freezes every time it's their turn so I had to quick save/load for them to move again. But when I reload, some of my magical effects I applied on enemies disappear so it makes the game extra difficult. Another bug is where you drop your companion in camp but after you can no longer talk to them or recruit them again. These bugs are just too frustrating to deal with. Thirdly, I think the game difficult is also too hard by default. Even by the end of Act 1, I never felt like my characters are heroes. Every battle feels like I'm taking on a boss fight. This could be down to personal taste but I would prefer easier difficulty to hit that perfect "just right" spot. Overall, there are some parts I enjoyed (story, characters, some gameplay) but I will NOT recommend this early access to anyone. Just wait for the full game when most bugs are fixed. Otherwise prepare for a very frustrating experience.


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