Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
Bought the game on Steam, and gonna put the same review here, to hopefully save some people some cash until the game is something better.
"Game crashes constantly, and character gets stuck in terrain constantly. Yes, it is a BETA, which is why it should not be a $60 game, as it is not at all finished.
Gameplay wise, if you are expecting Baldur's Gate 2 in 2020, then you will be disappointed. This is a very different kind of rpg. You won't find that AD&D style play here, or isometric gameplay (though you can zoom out to something similar, but it mostly seems focused on being third person) that you may be familiar with from the old games. Combat also feels more like xcom or something of the sort, since combat is turn based, and are some bugs with that, due to character getting stuck on terrain, which can end your turn without moving or taking an action, but again the game is a BETA. You can turn off turn based combat with Shift+Space on your keyboard, but the game was obviously not meant to be played in real time. Is a whole slew of issues with real time.
Of course, that is if you can ever get through five minutes of play without a crash to even do any combat. All together I'd say to pass on the game for now, wait a year until it is finished. In it's current state it is not worth paying a AAA price tag."
At the time of writing, this game has been on official release for three weeks and has already seen four hotfixes which had to correct over 1000+ glitches, errors and bad code. This game was in paid-for-pre-realease-beta-testing for over three years and still there are a LOT of patches needed to make Act III even playable, which haven't even been released at this point.
Larian has proven one thing with this release, that a developer can skimp on actual game development and save a few million $$$, and just replace that with a couple $100K in marketing hype and still get the same result.
100+ GB for a top down RPG?!?! People will point to the cut scenes and voice acting and say that makes up the bulk of such size, but how many times will the average gamer actually watch such stuff? You play it through once, maybe twice, and then it's skip city from then on.
Simple graphical glitches that any other AAA developer would've made priortity one to correct before release are getting a pass because of the hype raised by the marketing ads stating this is such a 'revolutionary title'. Spoiler, it's not. It's not that much different from either of the original DOS games. Just read the Larian fanboy reviews and you'll see commonality.
Does the game look OK? yah. It's not earth shattering better than anything else, basically on par with any other title released in the past two years.
It's not awful. It's not "Anthem" level broken, but it's definitely not polished, or complete. And there are a LOT of areas where the real fans will have to pick up the slack and make mods to turn something truly long term and playable out of what's been given here.
If you're not fully fighting the itch or being bullied by your friends to jump the bridge with them, wait another six months til it's on sale for $30-40 and been patched a few dozen more times. That's no exageration, there's that much left still to fix.
Arguably the most beautiful rpg of its kind. Amazing voice acting, visuals, and story. But that's it selling point. The comabt is the absolute worst I've experienced from an RPG of this kind. Which is suprising having played abit of Larian Studios Divinity.
It feels like it was made to bring in people that don't actually enjoy isometric rpgs. Kind of like how Palworld is marketed as a "monster catcher" but really it's just an FPS shooter for gamers that like the FPS genre but don't care for monster catchers, they just wanna feel apart of a "fad".
Combat is so canned. I'm not one to min max, what's the point of playing an RPG is you're gonna min max, just turning it into an overly complex visual novel.
I REALLY want to give BG 3 a higher rating but man... worst combat and mechanics I've ever experinced in an RPG of this kind, and despite great visuals and voice acting I've only found myself looking to fill the void BG 3 has created with older isometric RPGs that have solid mechanics.
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