Posted on: May 18, 2018

dirtyharry50
Games: 429 Reviews: 8
Helpful and Worthwhile
The hint books are a valuable resource for old school role playing (and other) games that were always a separate purchase going all the way back to the days of Sierra adventures of the 80s. I'm sure some old hands around here will also recall various publishers including a sheet in the game box with a telephone hint line number that of course cost money to utilize if you were stuck in the days before the web existed as a resource. I still have my printed guide books for the Might and Magic role playing games & strategy games. Those go way back too. There was no web and I am not the brightest bulb, sharpest knife, etc. I treasure my old guides. They are wonderful to consult when playing GOG classics. The Spiderweb guides similarly are very nice to have if you appreciate this stuff as I do. It enhances the enjoyment of classic and classic style games for me. The idea that this stuff which takes time and costs money for a small developer of excellent games like this to produce should be included free is unreasonable and unfair to them. I am writing this in response to the one star review I just read which I am sorry but really smacks of entitlement. As the old saying goes, there is no free lunch. The guides for Spiderweb games are nicely done and helpful. I own most of them. I consider them well worth it but for anyone who disagrees, the solution is simple: web search. Have fun with that. I'd rather save time and support Spiderweb Software myself but to each their own. A one star review because it isn't free is not appropriate in any case. By the way, I am sure most old school cRPG folks can do just fine without a guide and even I probably could too. I just like having the resource handy and of all indie developers, this is one I particularly feel good about supporting with the added purchase personally.
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