Astral Ascent is a 2D platformer rogue-lite game set in a modern fantasy world. As one of 4 Heroes with very different personalities, you must escape from the Garden, an astral prison guarded by 12 powerful and vicious bosses, the Zodiacs.CREATE YOUR OWN PLAYSTYLE
Unlock dozens of unique spells...
Astral Ascent is a 2D platformer rogue-lite game set in a modern fantasy world. As one of 4 Heroes with very different personalities, you must escape from the Garden, an astral prison guarded by 12 powerful and vicious bosses, the Zodiacs.
CREATE YOUR OWN PLAYSTYLE
Unlock dozens of unique spells for your 4 distinct characters. Optimize your own build or try out new ones to take down 12 powerful bosses. Get stronger with time to match up with your foes. Each run will test your skills and your reactivity.
TWELVE ALMIGHTY BOSSES TO FACE
The Zodiacs are 12 experienced guardians dispatched over 4 gorgeous worlds. They’ll bring to the battlefield unique attacks, abilities, and patterns, backstories to uncover, and reasons to be fighting you. Get yourself warned!
4 PLAYABLE CHARACTERS
Unique characters. Unique weapons. Unique ways to play.
Ayla: The sole survivor of her guild of assassins, she uses her twin daggers to eliminate her enemies before they can react. Her speed and proficiency are unmatched.
Kiran: This orphan learned life the hard way. He uses his strength to deliver attacks powerful enough to create shockwaves. Brutal.
Calie: This talented sculptor wants her freedom back. She will use her magical gemstones to pierce enemy defenses and shred them to bits. She is unforgiving.
Octave: Trained by a powerful witch, this young fighter summons ethereal guns to attack his foes. When needed, he can conjure bigger weapons as well. Lethal in all cases.
A STORY THAT OPENS UP, ONE PIECE AT A TIME
Astral Ascent is a rogue-lite infused with narration. Replayability is part of our story which will be unraveled piece by piece. As you get stronger, you will discover more about the characters, their motivations, and the secrets of the world they’re trapped in.
LOCAL CO-OP
The weight of destiny is too heavy to carry by yourself? Don’t worry and bring a friend to play in our two-player co-op mode. Fight and crush your enemies together!
A VAST, COLORFUL FANTASY WORLD WAITING TO BE EXPLORED
Dash across gigantic landscapes. Explore original and hand-crafted areas. Discover the world created by our artists, with a gorgeous art and frame-by-frame animation.
Goodies
Contents
Standard Edition
DLC 1 + DLC 2 Bundle
Astral Ascent - Yamat the Breach Traveler
Astral Ascent - The Outer Reaches
System requirements
Minimum system requirements:
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Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Astral Ascent is one of the best action roguelikes out there. The game is challenging, has a wide of variety of enemies and builds and it keeps getting better and better with each update. Here's a concise summary of what I like and dislike about the game:
Pros:
+ Lots of variety in runs: 4 playable characters in the base game, each level has 3 different bosses, tons of spells and auras to make a build unique
+ Pixel art
+ Simple yet satisfying combat mechanics
+ Frequent gameplay updates
Cons:
- Lore is shallow
- Past a certain point, there's a lot of grinding to do to unlock things
Astral Ascent is visually and audibly stunning, but despite its strengths, I struggled to enjoy it.
As soon as I started, the game bombarded me with mechanics, and despite the abundance of descriptions it often failed to explain core connections between them, making choices unclear. I figured things out after playing for a few hours, but once I grasped the basics, it all felt disjointed - more like a collection of features than a cohesive system.
Immersion was frequently broken during gameplay by some mechanic or awkward UI/UX decisions and storytelling issues. I might've still enjoyed the game despite that if it wasn't for the saving system.
Progress isn’t auto-saved and you can only save and quit to menu when you spawn in a room. Quitting anywhere else - even two steps away from where the save icon appears - erases the entire run. And if the game crashes mid-run, which player reports suggest happens often, all run progress is again lost.
I haven’t played many roguelikes, so I’m not sure if these issues are common in the genre. But in the ones I’ve tried, I didn’t run into them. I can see why others might enjoy Astral Ascent, but for me it just doesn't work.
Essentially a Studio Ghibli roguelite - if the devs said they were not inspired by Studio Ghibli, I'd be shocked.
The game overall is a vibe, great audio, great voice acting, Im very very happy w/ the game. I think I have 100+ hours over two devices.
The differences in characters are quite stark, but you can still play them all. I have no favorite character, just whatever Im in the mood for.
Im very happy with the new additions to the endgame content - similar to Hades' meta system.
I will be gifting this game to people in the future.
Keep up the great work devs -
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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