Posted on: July 20, 2025

Alhimique_6220
Verified ownerGames: 61 Reviews: 6
Don't know where to start....
Unbalanced and buggy as all hell...Whery unique concept of the setting ripe for the remake
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Game length provided by HowLongToBeat
Posted on: July 20, 2025
Alhimique_6220
Verified ownerGames: 61 Reviews: 6
Don't know where to start....
Unbalanced and buggy as all hell...Whery unique concept of the setting ripe for the remake
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Posted on: September 26, 2010
KalaPowaBoom
Games: 104 Reviews: 2
a hidden treasure
A great deep atmosphere, an innovative gameplay, an intelligent and really mature story. It's truly one of this game that you remember with passion. In addition, you can kill chicken
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Posted on: August 4, 2020
fightermedic
Games: 182 Reviews: 17
Ultima Underworld 3
Good game, fully in the spirit of the Ultima Underworlds of old
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Posted on: February 16, 2010
ilves
Verified ownerGames: 103 Reviews: 5
Fairly Good
This is a first-person real-time dungeon crawler based in an underground world. The world has multiple levels, the deeper you go the more dangerous it becomes. Magic is done by a Rune system that has the player tracing out actual rune shapes in the air with their mouse to complete spells. It's an interesting and different system, but has some issues as sometimes the shapes have to be drawn multiple times to activate correctly. Overall, the game has a lot of promise but falls a little flat for me. The fighting gets repetitive and there isn't much of a sense of accomplishment or forward progress. The graphics are fine in regards to their level (this is an old game, after all), I just wasn't drawn into the style. Mostly because this game takes place underground all the levels consist of caves or buildings, which are small and cramped and do not lend to a lot of variety. Averagely good game, not amazing, but worth giving a try if you're into dungeon crawl RPGs.
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Posted on: February 23, 2024
tecmes
Verified ownerGames: 48 Reviews: 14
An UW comparison review
BETTER THAN UW - Large viewscreen and very decent graphics (I think UW is barely playable today because of graphics) - Most of the game is much less stressful - You aren't forced into training with swords (though you must use a sword eventually, combat skill doesn't distinguish) - NPC interaction is very simple (that may be bad) - inventory, food and light management is simpler (bad if you like that) - It's different... UW WAS BETTER - AF's dungeon doesn't feel as intricate and has less nooks and crannies - Less atmosphere and music - Inventory, light and food management was more of a challenge - Overall tougher fights. AF has some tough ones but mixed with trivial ones Overall... it's just a nice, well done game. I couldn't find significant issues. The one issue, difficult puzzles or quests, is easily remedied today with walkthrough when you feel you need them.
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