Posted on: October 11, 2024

Ophelium
Verified ownerGames: 2749 Reviews: 24
Overstays its welcome
Army of Ruin is great...until about 20 hours in. Then you're repeating stages with modifiers, some that make the stage nearly impossible. At this point, you can check out and maybe say you've gotten your money's worth. If you're a Survivor-like fan, you're in for another 20-40 hours of unlock a ton of stuff, which is fun if you enjoy that. Unlockable characters are mostly palatte swaps with different abilities. After a while, there's maybe three or four that you'll use consistently. Weapons are interesting, but more than a few rely on aiming and you have less control on which ones you get. Rerolls and banishments cost quite a bit of gold. Often, you're having to balance the drawbacks of characters/trinkets/relics with bonuses from other items. In the end, purchasing upgrades takes the sting out of -10% damage items and such but it feels like a juggling act. I stuck around to get all the achievements, but I felt like I punished myself slightly to do so.
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