Army Men RTS brings you back to the days of staging battles with tiny plastic soldiers in your backyard...except these green soldiers carry out your every command!
Collect resources and build bases, vehicles, and entire platoons before the Tans can retaliate! The fun is fast and furious in this in-...
Army Men RTS brings you back to the days of staging battles with tiny plastic soldiers in your backyard...except these green soldiers carry out your every command!
Collect resources and build bases, vehicles, and entire platoons before the Tans can retaliate! The fun is fast and furious in this in-depth, pick-up-and-play battle!
It's appealing because of the setting but the AI's pathfinding is extremely slow, just moving your troops in a straight line is tedious. There are much better examples of real time strategy games available.
After some years of getting many classic games to work (including some Steam games) I'm tired of companies not patching a game to work flawlessly on modern systems. I refuse to fix this myself as there are ways to get it for free. If it were free I would have been more than willing to patch this game myself. From what I've seen it's a good game, I just want to be able to consistently enjoy it. Buy at your own risk.
I've tried for over 5 days to get this Game to Work and it refuese to run. Farthest I've gotten into the games was a crash report screen that wouldn't tell me the issue because it to would not work. Considering this came out a few months ago and there is no fix tells me that that who ever made this release doesn't care at all.
The big selling point for Army Men RTS is definitely the theme. Running around backyards, basements, and various rooms as a group of appropriately stereotyped WW2-esque US soldiers, by itself, is amusing for the first mission or so. There's even a non-army-men faction to encounter later in the story missions in the form of ants and spiders. Unfortunately, the single player of Army Men RTS failed to keep me amused.
Your options for controlling your units are almost the most basic I can imagine: you can move then, you can tell then to shoot certain targets, and you can make control-groups to allow for control of multiple armies. You can't shift-move to plan pathing (which I can usually survive without), and using your control-groups doesn't actually snap your camera between armies. And, this is the kind of game that will present you with scenarios with fail conditions so tight (enemies coming in from all sides while you also have to escort a group of defenseless NPCs) that you will dearly wish you had at least some additional control. But, no, denied, you fail, ha ha.
Economy and units and buildings in Army Men RTS work much the same as they do in Command & Conquer, save that you'll need plastic and batteries instead of Tiberium. It should be noted that the CPU doesn't appear to be bound by the same rules as you, however, and will liberally spawn large numbers of units to throw at you and your base from all sides.
The story amounts to little more than what a child would ramble out, and so doesn't provide any momentum or anticipation to your play.
I'm being really harsh but, if you read between the lines, you'll see that Army Men RTS is actually completely competent. I never encountered any game breaking bugs while playing. However, Army Men RTS is far from perfect, and I just don't have fun when playing it.
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