ArmA is a first person tactical military shooter with an emphasis on realism and simulation. This game features a blend of large-scale military conflict spread over vast areas alongside the more traditional closed quarters battle. The player is thrust in the midst of an engaging and expanding storyl...
ArmA is a first person tactical military shooter with an emphasis on realism and simulation. This game features a blend of large-scale military conflict spread over vast areas alongside the more traditional closed quarters battle. The player is thrust in the midst of an engaging and expanding storyline, fighting against smart, aggressive enemies who will continually provide a challenge over a massive landscape.
This is the second installment of the acclaimed ArmA series. It takes all that is best from its predecessor and improves it creating a nearly perfect combat simulator. Make no mistake, this is not a standard FPS shooter where every event is scripted and all you have to do is pull a trigger at the right moments. Here it is your job to come up with a plan and execute it with the resources that are currently at your disposal, and when the fighting is done and all objectives are met there is this satisfying feeling of victory that was not handed to you but truly earned.
Features:
ArmA Gold includes “ArmA: Armed Assault” and its expansion “Queen's Gambit.”
Huge selection of playable military and civilian gear including APC’s, tanks, boats, helicopters, fighter planes, and many more
Gigantic and very detailed maps with over 400sq. km of terrain to wage your battles on
Experience war with over 100 soldiers on the battlefield and create your own conflicts using the build-in mission editor.
Only LAN multiplayer is supported.
Goodies
manual
artworks
posters
maps
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
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This was one of my first GoG games purchased. Honestly, if I'd had known anything about the refund policy back then, I'd have tried within the first thirty minutes to return this.
I get it. It's more of a sim than a game (supposedly). I just think it's executed horribly.
First, the controls are the most atrocious thing I've seen in gaming. They're finnicky, there are way too many context sensitive sub-uses, and you need practically the whole keyboard just for the basics. That's just on-foot btw. Get ready to learn it all over again for each vehicle. The "bootcamp" is also horribly crafted and you mostly have to wing it.
Now for gameplay...There's gameplay? The intro is a 5-minute jeep ride listening to horrible voice acting on a boring backdrop of okay texture work. Then the fun begins. Dive into the grass, your squad runs off without communication, run through a barren town and maybe get two bad guys while you search for your team. Struggle with the controls to get in a vehicle. Fail. I understand slow and realistic. This was just AI gone wild while you're forced to follow the rules.
Gunplay? That too is ruined by the controls, and I must say, the praise it gets for realism in this department is...odd. The guns handle like the soldiers have macaroni arms. Come on now. Be honest and hop off its erm...yeah.
Vehicles? Oh yeah. You can fly a super realistic chopper...If by flying you mean wrecking it for two hours because the controls are horribly designed.
Graphics: I'm not a graphics hound. From DOOM to modern beauties, I can usually find even the simplest graphics charming in some way. This is just hideous, and I have no idea how people have praised it.
If you're the type to go to airsoft fields and annoy everyone while you rant like your granpappy does about The 'Nam, you'll love it. You'll feel pride as you conquer the nonsensical controls to navigate this boring and hideous landscape. If you want to play a game, go with literally anything else.
I decided to give this game a second chance. I found that controlling the aiming with the mouse was very difficult. I think that in a FPS if aiming is difficult it makes the whole game unsatisfactory.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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