Amnesia: The Bunker is a first-person horror game from the makers of SOMA and Amnesia.
Left all alone in a desolate WW1 bunker with only one bullet remaining in the barrel, it’s up to you to face the oppressing terrors in the dark. Keep the lights on at all costs, persevere, and make your way out...
Amnesia: The Bunker is a first-person horror game from the makers of SOMA and Amnesia.
Left all alone in a desolate WW1 bunker with only one bullet remaining in the barrel, it’s up to you to face the oppressing terrors in the dark. Keep the lights on at all costs, persevere, and make your way out alive. A truly intense horror experience.
RISING TENSION
Immerse yourself in the multiple ways of tackling survival. In the shoes of the French soldier Henri Clément, you are armed with a revolver gun, a noisy dynamo flashlight, and other scarce supplies to scavenge and craft along the way. With randomization and unpredictable behavior, no play-through is the same.
Hunted by an ever-present threat reacting to your every move and sound, you must adapt your play-style to face hell. Every decision will change the outcome of how the game responds. Actions bear consequences.
ESCAPING THE NIGHTMARE
Solve things your own way in a semi-open world. You must explore and experiment to make your way out. Figure out what’s going on down here - what has happened to the other soldiers? Where have all the officers gone? What diabolical nightmare lurks underneath this hellscape? Unravel the mysteries of the Bunker and get to know the nooks and crannies of this cruel sandbox to up your odds of survival.
FEATURES
Dynamic and ever-present monster that reacts to player actions.
Constant tension - Time is not on your side.
Tactile and physics based interactions with the world.
Scavenge for resources and craft tools to aid your survival.
Multiple solutions to problem solving in a non-linear open world.
No Linux version this time, it seems. That alone justifies a low score. Although game runs reasonably well with Wine/Proton at high graphic detail (tested on Lutris with GE-Proton-8.8, on Steam it's certified for SteamPlay), there's an important glitch due probably to emulation. And it is character's hands. There's plenty of captures and videos out there already. Considering you spend a good amount of time with hands visible on screen, it's quite irritating. So I recommend waiting for this to be solved (with either a specific patched Wine version or by developer's intervention) before jumping in.
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