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Alisa

in library

4/5

( 14 Reviews )

4

14 Reviews

English & 3 more
Offer ends on: 08/23/2026 09:59 EEST
Offer ends in: d h m s
17.998.99
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DRM FREE. No activation or online connection required to play.
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Alisa
Description
Alisa is a classic late-90s style horror-themed action adventure game set in a fantasy universe inspired on the 1920s. You play as an Elite Royal Agent called Alisa. While she is chasing a wanted criminal, she ends up in an old Victorian mansion. She tries to find a way out while being haunted by ma...
User reviews

4/5

( 14 Reviews )

4

14 Reviews

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Product details
2021, Casper Croes, ...
System requirements
Windows XP, Duo Core Processor, 2 GB RAM, Any GPU supporting DirectX 9, Version 9.0, 800 MB availabl...
Time to beat
6.5 hMain
10.5 h Main + Sides
19.5 h Completionist
8 h All Styles
FAQ
Description
Alisa is a classic late-90s style horror-themed action adventure game set in a fantasy universe inspired on the 1920s. You play as an Elite Royal Agent called Alisa. While she is chasing a wanted criminal, she ends up in an old Victorian mansion. She tries to find a way out while being haunted by materialized/mechanized doll-like humanoids. Can you survive the Dollhouse?

What's waiting for you:
- Classic Survival Horror gameplay
- Real Pre-rendered backgrounds
- Eccentric currency and item shop
- Dresses and Armours with unique player stats boosts
- Weapon load-outs
- A large variety of enemies and locations
- "Soulsborne"-difficulty
- Surprises around every corner
- A weird sense of humour
- A nostalgic trip to the late 1990s

Welcome!

Copyright © 2017 - 2022 Casper Croes. All rights reserved

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction . Stellar support and full refunds up to 30 days.
Time to beat
6.5 hMain
10.5 h Main + Sides
19.5 h Completionist
8 h All Styles
Game details
Works on:
Windows
Release date:
{{'2021-10-22T00:00:00+02:00' | date: 'longDate' : ' +0300 ' }}

Game features

Languages
English
audio
text
français
audio
text
italiano
audio
text
日本語
audio
text
FAQ

What operating systems is Alisa compatible with?

Alisa is officially supported on Windows.

Does Alisa have DRM?

No! GOG games have no DRM and can be played without an internet connection, totally offline. Some bonus content might require an internet connection to download, but we do our best to limit that need. Read more about DRM.

Do you need GOG Galaxy to play Alisa?

No! You do not need GOG Galaxy to play Alisa. GOG gives you the option to download a fully offline installer and install Alisa that way, without using GOG Galaxy. GOG Galaxy is used for synchronization of achievements and cloud saves, but its usage is totally optional. Read more about GOG Galaxy.

What are the system requirements for Alisa?

Minimum: System: Windows XP, Processor: Duo Core Processor, Memory: 2 GB RAM, Graphics: Any GPU supporting DirectX 9, DirectX: Version 9.0, Storage: 800 MB available space. Recommended: System: Windows 10, Processor: Intel I3 or better, Memory: 4 GB RAM, Graphics: Intel HD graphics or better, DirectX: Version 10, Storage: 800 MB available space.

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User reviews
Overall most helpful review

Posted on: June 22, 2024

Tedi47

Games: 264 Reviews: 10

Faithful ps1 style survival horror.

Quick note: I played this one steam and have seen a ton of updates after release. But seeing it with such low reviews I felt obligated to add my own. What will undoubtedly scare off players is how aiming is hard. Unless you invest in a certain item that gives you auto-aim just like previous classic resident evil titles, or if you pick the option to start a save with said item at the cost of some other resources. This alone will "fix" most players experience. But there's another focus different from your classic resident evil that will help you a lot. Enemies will rush you and are hard to hit. Strategically manoeuvring around them is key especialy early on moreso than in older resident evil games. However, many don't have the vacuum style "grab" animation to stop you. You get quite a diverse set of weapons over your playthroughs, and mastering the movement is key. However, especially the several available melee weapons is way more important compared to the classic games it's based on. It is way less risky to to pull off melee hits by not being grabbed. Strategically taking out fast troublesome enemies first, then mopping up easy or slow ones with melee will pay off BIG time in the long run and is what the game is designed around. Furthermore, if you think you'll enjoy a more dreamlike and often whimsical or even slightly comedic touches than the more classic action/horror movie fare of resident evil, I'll think you'll appreciate this. It's way more Alice in Wonderland focused over being gore/shock horror. The bonus outfits, released in LATER updates make it a great halloween game. Would I suggest it to someone who has never played a classic survival horror game before? Not ideally. Is it an excellent title for its genre that went out of its way to play, look and feel like games of the golden age of survival horror? Yes! Absolutely! Does it feel like an easy and uninspired knockoff in terms of setting? No! It goes out of its way shape its own identity!


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Edited on: October 14, 2025

Posted on: June 22, 2024

mdqp

Games: 2091 Reviews: 80

A Truly Unpleasant Experience

Alisa is a survival horror which both in style and presentation calls back to the PS1 classics such as Resident Evil and Silent Hill, while adding a pinch of its own flair. Visually, it feels on point in recapturing the atmosphere of PS1-era games (the fixed camera angles and pre-rendered backgrounds truly feel like a contemporary competitor to the RE series), and the music/sound also feel well made and close to the goal. Sadly, the gameplay is both frustrating and lacklustre. VA is terrible, but YMMV. First, the game wants you to pay for each save, and you can't use multiple save slots. The UI is also bad (no shortcut to map or inventory, requiring an extra input from your equipment menu, and keys require you to manually select them from the inventory). Occasionally, the game also misses inputs (at least when using a controller). Money (in the form of clock gears) is dropped by every enemy you kill, and I believe it's used to unlock all weapons and outfits (which have gameplay effect) outside of the starting equipment. You are thus incentivized to engage in combat, but the experience is dreadful. Several enemies can stunlock you or at least chain 2-3 attacks if they get to you. If multiple enemies are present, this can turn into a death sentence. At least, money drops in decent quantities, however... ...There is no auto aim (unless you take a penalty at the start or buy it later on in the game). You get an indicator if your aim is lined up with an enemy, but you don't know which enemy, and the line of aim is EXTREMELY narrow. A good chunk of the enemies are fast and/or demand you also aim low/high, making it all annoying and hard to master without rote memorization or heavy manipulation of the pathfinding. Enemies will swarm you in certain sections, amplifying the frustration. Bonus point for inconsistent reactions to your shots. I'll refund the game. I love old survival horrors, but these controls are inadequate for what the game asks to its players.


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Posted on: June 22, 2024

WineGlass

Verified owner

Games: 283 Reviews: 1

A Disappointing Resident Evil Clone

Both Alisa's art style and gameplay have been lifted straight from Resident Evil 1 on the PS1, but while the art is on point, the gameplay has too many rough edges to be enjoyable. The aiming system is incredibly ambigious about what you're aiming at and extremely picky about what counts as a hit. Certain enemies also move really fast and require both horizontal and vertical aiming, neither of which the controls are set up to handle well (even with the auto-aim item). The enemy difficulty is all over the place, some are so slow and weak as to be useless, and others will be fast and incredibly dangerous, with no way to tell which is which until you've lost most of your health. The game is also fond of introducing new enemies in groups and by surprise, so you don't get to learn how to handle them gracefully (one pair I died to because after killing the first, its corpses hitbox blocked my shots while letting his buddy attack through it). On top of that, the game also loves putting you in deadly situations with little warning. It adds a randomly spawning unkillable ghost in narrow hallways, it surprises you with a timed puzzle where the failure means instant death and I managed to stumble into a boss fight only to learn I didn't bring enough ammo and there's no way to get more. All these things wouldn't be too terrible, but since saving can only be done in specific rooms and costs you currency (that you also use to get upgrades), you find yourself saving too little and too far away, meaning lots of running and repeating of steps until you figure out a solution. Also pray that you don't die after a cutscene, as they're unskippable. Lastly, I played the game using a Series X controller and found it would miss inputs a lot and sometimes even fail to release an input (usually a direction, making you walk without touching anything).


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Posted on: October 17, 2024

Marty11

Verified owner

Games: 224 Reviews: 22

Well

Alisa is a Game that is very hard to rate. On one side you got one of the best Art Styles of the last decade. On the other side you got clunky Gameplay and heavy difficulty spikes. I'd still give it a 3 out of 5, cause the positive things are really well excecuted. The Music and Sound Effects are also on Point.


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Posted on: January 30, 2026

Draugusto

Verified owner

Games: 512 Reviews: 216

I gave it a fair shake

This is s survival horror game with the aesthetic and design of ps1 games, and honestly, it fails terribly in some key aspects. I gotta say the character and monster design is intereesting with the doolhouse aesthetic, the prerendered backgrounds could have used a bit more detail, as in morewear and tear, often the eviroment looks a bit too tidy, reminds me less of RE1 and more of Alone in the dark 1. Music is mminimal, but it does its job well enough, the voicewrok, however, it's amateurish and sounds like it was rercorded without sound dampeners and poor mixing, I find it endearing, but only because I believe it was 100% intentional. Alas, the low score is there for a reason, and it's because the gameplay it's awful, the game has limited controller support, The shoulder and triggers buttons are not recognized, leaving you with the keyboard as the optimal way of playing, but if you ever played RE1 with keyboard, you would know how terrible it is. But I'm a veteran, an old man, a guy that remembers the days of pc awkward control schemes, back when you moved your characterwith the mose and couldn't even look up or down. Hell, I beat Alone in the Dark 1 back in the 90s, I can deal with any control scheme. Unfortunately, the game is poorly balanced around teh controls, there are enemies that run faster than you can turn, enemies that run almost as fast as you, leaving you with less than a second to turn around, aim and shoot before you have to run away. "But August"-you may ask- "The game has an auto aim feature". Well dear reader, let me tell you, the auto aim is atrocuious, it doesn't work properly as itdoesn't track your enemy so you have to manually aim at the enemy anyways, and in the case of enemies that are shorter than the protagonits, you don't automatically ain down either so you have to manually aim in both axes anyways, all while the little buggers run laps around you. at least you could shoot the dogs without aiming down in RE1 if they were far away enough as your aim was a cone, not a straight line, and often their attack pattern was to get away, beeline towards you and jump for the attack, giving you breathing room, soemthing that doesn't happen in this game. It's like the developer only took the aesthetic of RE1 without learning why or how the gameplay complements the technological limitations of the ps1. I don't recommend this game, at all, maybe, just maybe if it had proper controller support I would dare to drudge though it because it has good presentation, but we may never know as this is 5 years old and I doubt the dev even cares about it.


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