Posted on: April 13, 2015

KyleKyleton
Verified ownerGames: 146 Reviews: 1
Interesting, but imperfect
The game's got some cool stuff going on, but: It's kind of buggy. Many times when I look around a room in the game, objects or textures will flicker. Sometimes, after I've interacted with an item or decided to try to jump on a box, my view will be suddenly shifted in a different direction; it's very jarring and rather irritating. The controls are strange. Perhaps this just takes some time to get used to, or some clever hotkey customization. It's standard WASD controls, except all of your interactions with the world are accessed via the mouse. You point at an object, use the mouse wheel to select what action you want to take (inspect, pick up, etc.), then click. I found that when I encountered an enemy, I had to jump around, fumbling with the inventory menu until I somehow stumbled upon the right option with the right item so I could fight it. The lighting looks good and bad at the same time. Some parts of the game are really beautiful. Sometimes all the lights and reflections make the game hard to look at. Visual noise or something. Too much going on. Level transition portals are hard to see. (They are completely black.) Swinging a weapon or sprinting make the camera move in ways I found to be really obnoxious. The voice acting is pretty bad, but I think it's in a good way. The puzzles are interesting and unique, though sometimes it can be difficult to know what's expected of you. The goals aren't always clear. (I'm playing on hard mode, which offers fewer hints, so your mileage may vary.) Interaction with items is very manual. By that I mean that there are more steps involved in doing simple things than you might be used to. For example, the game won't allow you to eat a candy bar or drink from a bottle without opening it first. It's charming and refreshing to see things like that in this "press X to win" era of video games. I hope the developer continues work on this game. I'd really like to see bugfixes and general user-friendliness upgrades.
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