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Alan Wake's American Nightmare

in library

3.6/5

( 86 Reviews )

3.6

86 Reviews

English & 9 more
Offer ends on: 09/22/2025 09:59 EEST
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8.990.89
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Alan Wake's American Nightmare
Description
Alan Wake’s American Nightmare is a stand alone spin-off adventure featuring a thrilling pulp action story mode and an all new “Fight till Dawn” arcade mode. American Nightmare will shine a new light on the world of Wake while appealing to fans and newcomers alike. The single player campaign comes...
User reviews

3.6/5

( 86 Reviews )

3.6

86 Reviews

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Product details
2012, Remedy Entertainment, ESRB Rating: Teen...
System requirements
Windows XP SP2, Dual Core 2GHz Intel or 2.8GHz AMD, 2 GB RAM, DirectX 10 compatible with 512MB RAM...
Time to beat
3.5 hMain
4.5 h Main + Sides
8.5 h Completionist
4 h All Styles
Description
Alan Wake’s American Nightmare is a stand alone spin-off adventure featuring a thrilling pulp action story mode and an all new “Fight till Dawn” arcade mode. American Nightmare will shine a new light on the world of Wake while appealing to fans and newcomers alike.

The single player campaign comes from the darkest corners of the ‘Night Springs’, a Twilight Zone inspired fiction. American Nightmare is an exaggerated and gritty rendering of that world – where the horrors of reality have the all too easy habit of coming true. When Wake becomes stuck in the alternate shadowed world of Night Springs, he must hunt down his evil double, Mr. Scratch, to find answers. A supernatural serial killer, Scratch is fixated on Wake’s wife, Alice, and even more horribly, Wake’s demise. To survive and thrive in the darkest of nights, Wake must learn to control reality itself and unravel the secrets of Night Springs with a trusty flashlight by his side and whatever weapon he can find.

The brand new “Fight till Dawn” arcade mode places Wake in the battle of his life. Players are tasked with surviving a full night of brutal onslaughts while racking up their score. With a myriad of new enemies to battle, Wake won’t have any trouble since he’ll have plenty of deadly options within his arsenal: old stalwarts like the flare gun, wild new favorites like the nail gun and old school Remedy favorites like the Uzi. Thankfully, safe havens and unlockable weapons litter the landscape, allowing for a momentary respite from the darkness. This pulp action-thriller adventure is a must have for all Alan Wake fans!
  • Play the full-fledged Story Mode: You’ll be on the edge of your seat as you fight to stop your murderous evil double to take back your life... and change reality itself!
  • Fight till dawn arcade mode: In the action-packed Arcade Mode, you’ll need to master the Fight with Light mechanic to stay alive until dawn.Can you survive until sunrise?
  • Face the darkness: Twisted and dangerous enemies stalk you in the shadows. Dispatch them with the powerful arsenal of weapons at your disposal.

Copyright 2010-2012 Remedy Entertainment Ltd. All Rights Reserved. Alan Wake is a registered trademark of Remedy Entertainment Ltd.

Goodies
Night Springs episodes wallpapers developers diaries avatars
System requirements
Minimum system requirements:

Intel Integrated Graphics are not supported by this game.

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Intel Integrated Graphics are not supported by this game.

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
3.5 hMain
4.5 h Main + Sides
8.5 h Completionist
4 h All Styles
Game details
Works on:
Windows (7, 10, 11)
Release date:
{{'2012-05-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.9 GB
Rating:
ESRB Rating: Teen (Violence, Blood, Suggestive Themes, Language)

Game features

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italiano
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text
magyar
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polski
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český
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русский
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日本語
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Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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Overall most helpful review

Posted on: May 29, 2012

Gregsylvania

Games: 40 Reviews: 8

Effectively DLC with Little to Add

After their super-serious ode to the likes of Twin Peaks and Stephen King's inanimate object horror oeuvre, Remedy's release of more fantastical episodes and DLC packs has been a welcome, but frustrating design switch. In three episodes, the story has gained little progress, especially when you consider that American Nightmare is not considered canon by the developers. it's frustrating to see an arc that hasn't closed, just to have it open new arcs that supposedly aren't part of the one that went unfinished. This time around, Alan is trapped by The Darkness in a few distinct, dream-like locations based around a Route 66 Southwest USA atmosphere. Alan finds himself stuck in a loop between three different small, semi-open-world maps. He is meanwhile heckled and tormented by Alan's doppelganger Mr. Scratch, a personified embodiment of the Darkness, who is posing as Alan's double in the real world. Scratch is interesting. He's a violent sociopath who poses as Alan in the real world, meanwhile taunting Alan about how bad he's screwing everything up in the real world, and plans to eventually kill Alice, Alan's wife. Alan's mission is to break out of the Groundhog's Day-styled repetition of the three zones by performing different fetch quests in each in order to free himself from the ordeal. In each location, Alan meets a different girl. While they have good voice acting and passible dialogue, they're each poorly-written and uninteresting compared to the main game's vibrant cast of memorable characters. They pretty much serve as a way of structuring the Nightmare's plot, providing little else besides initiating fetch quests for you. These fetch quests make up the main gameplay structure of the game. Odds are, you'll beat some enemies, meet one of the location's girls, have to pick up a few items, beat up some enemies, mix all of the doohickeys together, then progress to the next area. This goes in a loop later on in the game, where you found out your previously did something wrong, then have to come back to the location, and do another fetch quest, up to three times per location. It's a boring grind that just serves as a gameplay-lengthener and a way to get more out of the amusing interaction between Scratch and Alan. Fighting is the same as last time. Use light on enemy, then shoot enemy. The only difference this time is that since you're in a dream, the game throws out believability in favor of crazy action and a wider arsenal. This isn't necessarily a bad thing, but without the tense atmosphere of the original game, combat is just combat, with no real emotional investment beyond "kill the enemies and get some stuff." Alan gets more guns this time, the caveat being that he has only his basic flashlight, and that guns can only be unlocked by collecting the various scattered pages of his manuscript scattered about the levels. The guns get bigger and crazier, but are still limited to just firearms, giving you new weapons like automatic shotguns, assault rifles, and even a nail gun. These carry over to multiplayer, which is a co-op affair. I didn't put much time into it, so I don't feel comfortable commenting on it, but it seemed solid enough. Overall, this game is worth picking up if you're a die hard for the series, but given how dull some of it is, and how repetitious it gets, some casual observers of the series may be a little put off.


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Posted on: May 22, 2012

BoBFiSh

Verified owner

Games: 733 Reviews: 14

A little fantasy

The previous Alan Wake drew on a lot of literary work and set pieces to build a believable word around its main protoganist Alan, sending him on a ever more difficult journey against The Darkness. With American Nightmare you are given a sense of closure with the previous pieces, following on from the DLC components of Alan Wake and disgourging your character into a new world with different rules. The progression can feel a tad jarring at first but as the world around you unfolds with new pages and increased story progression you are given into insights into how our world and the gateways into the Darkness work. Each new page builds on these elements and although the scenes are repeated they have enough variety and depth to make replying them fun and a rewarding experience. By the end of the story there is another sense of a short story finish but always more to come, an excellent nemesis component is produced and utlised throughout in excellent fashion, and without giving away such scenes, the acting is fantastic and truly creepy. All these elements combine well to create an excellent story, where the gameplay fits hand in hand. It has an additional series of modes to compliement the story, including action orientated battles against the Darkness which are fun, albeit a little easy at times but worth the challenge and play through at least once, and more with friends in a bit of a leadership board quest for the top spot. All in all I had great fun with the game and don't regret this new foray into Alan Wake's world, and I can't wait until another episode or game in the series arrives, as it'll be another thrill of a story and some damn fine gameplay mechanics to boot.


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Posted on: June 19, 2012

Bouli

Verified owner

Games: 480 Reviews: 6

Lazy and boring

Pick up everything that made the strength of Alan Wake: good story, ambitious staging, beautiful scenery. Nothing of those are in American Nightmare. First, the story: this is for sure one of the laziest settings I've ever seen in a videogame. Alan Wake is taken in a TEMPORAL LOOP! Okay, nice. Except you have to perform several times the same meaningless and boring actions in a purpose Alan Wake is the only one to get. You have actually to perform 3 times the same game. At the end of the third time, you win. You don't get a single clue of what happens and why. You just accomplish boring and repetitive objectives. You find incredible items like batteries and you get power back. Secondly, the staging: Because Alan is taken in a time loop, the cut scenes are each time the same, with music and stuff. There are some original FMV to keep you entertained but they fail to install an atmosphere. The characters you meet are bland, there is no sensation of mystery, and you don't get a single clue of what happens. Third, the scenery. The game is set in a desert. So it's empty. And large. And empty. Cool story. At last there is the combat system. It could be nice, but there are munitions and batteries absolutely everywhere. The new enemies are a bit crappy as if they were rejected ideas from Alan Wake 1. The spiders for example don't fit at all. It took me 3 hours to finish the game. The game just gets more boring along with time. The story is incredibly bland, lazy, generic. There is no fear, no stress, no mystery. Just a very poorly designed game wrapped in a (not so) fancy cinematic shaping. Whether you are a fan of Alan Wake or not, this game doesn't deserve your time and your money.


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Posted on: July 4, 2012

tootstorm

Games: 303 Reviews: 3

Alan Wake's American Dongmare

More Alan Wake's sounding like it could only be a good thing to me. American Nightmare's a neat little 'romp' (hate that word) and an improvement from the original game's double-DLC epilogue that, despite ending great-ish, left me with mixed feelings. AN's story as it relates to the original boggled the mind, but is still damn good in the realm of video games; more self-aware flirtations with storytelling, this time more thoroughly entrenched in Alan Wake's schlocky influences. The story's half the length of the original, give or take a couple hours, but feels far shorter due to the (very!) limited number of environments available. Three maps, each repeated three times in a time loop. I tend to hate time loop stories, but this one left a mostly positive impression. It's reasoning is believable in the context of the story, but that doesn't stop it from sometimes feeling like a shallow excuse to lengthen the game. (I love the changes between repeats, e.g., NPCs recognizing you and starting to understand their own place in the loop--I especially like the scientist's 4th-wall commentary on being unable to remember anything outside of her purpose in the story.) I wasn't the biggest fan of the original's gunplay, and, tho improved (& more action-packed), I still ain't finding it great. I loved these games mostly for the evolutionary step in storytelling they represent in video games.


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Posted on: May 23, 2012

vdrandom

Verified owner

Games: 761 Reviews: 21

Great gameplay with good story

Well, I've just completed the story mode and I really don't know how to put it. First things first: the first game was more about plot than gameplay. This one is quite contrary: gameplay is seamless and really good, but the plot... well, let's say it's a story in a different genre. But not a bad one, that's for sure: still well-told, with all those fragments in manuscripts, great voiceovers and live acting. Speaking of live acting. This game is a great example that a feature long forgotten (does any of you still remember those interactive movie games?) can be re-implemented in a new shiny way. Presented as an episode of the "Night Springs" TV show it is a very cinematic experience indeed. Now about the story itself... Well, it was a bold move to present it that way. It may seem boring and repetitive, but it was a bold move nevertheless. And the characters... Well, let's be honest, the antagonist is quite awesome. Speaking of gameplay... Well, I really didn't like all that 'fight with light' idea in the first game. The controls were just too clumsy and the motion blur while creating one of the greatest immersion effects was a real pain, especially at high difficulty. This game on the other hand... well, I wasn't interested in the 'arcade mode', but after playing the game, I'd say I'll give it a try. Overall, I'd definitely recommend this game to everyone who likes great stories and fun gameplay. Though this game may seem quite boring, I can't imagine a better way to present that kind of story without some repetitiveness. Just don't expect 'American Nightmare' to be a proper sequel to the first game. It is not. (Due to the last statement I expect a lot of negative reviews from those who expected it to be.)


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