Posted on: August 24, 2014

mirkobern
Verified ownerGames: 515 Reviews: 4
Grand Strategy at it's best
in this game you are a tiny resistance force in a galaxy with like 80 system controlled by the two AI that you must terminate do win. you must explore the map to find your objectives, the two AI to kill, many advanced factory and research labs that will allow you to produce more varied and more powerful ships, some old superweapon to reactivate and a plethora of minor and not so minor other bonuses. but every planet you conquer, every significant damage you do, you attract more of the attention of the two AI, enhancing the amount and tech level of the ship reinforcement in the other planet and attracting more waves of enemy ships that attack you. it's an RTS but you essentially control the pace of the game, between the setting of the speed and possibility to pause to think and give commands on one side and the choice of what you conquer and how frequently enhancing the AI responses. so it's really much more a strategy game than a real time click fest. you must explore then make plans, choose what to conquer for the benefit (in new ships, positioning advantage or various bonus), devise tactics and ship mix to respond to the enemy attacks and breach his defences and finally decide when you are grown enough to try to kill the first AI and if you fail weather the response, regroup, rebuild and try a new plan
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